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Spells:
Exhaust
Flash
Ability Order
Mana Surge (PASSIVE)
Xerath Passive Ability
Summoner Spells
The two of most important spell that Xerath should take is:
To slow your opponent and easier to take them with your spell combo.
To chase your opponent or flee from them when necessary, one of my favorite spell though.These are the spells that you should think TWICE before you bring them:
To faster your movement speed, not really useful though.
Heal you and your nearby allies when necessary good in early game but a bit useless in late game.
Can gradually damage your opponent as a true damage, but you can kill them fast with your spell combo.
Runes
I take 0.95 armor penetration for Greater Mark of Insight to pierce my opponents with Xerath spell combo.
I take 0.1 AP per level for Greater Seal of Force so you get AP when you leveling up.
I take 0.17 AP per level for Greater Glyph of Force, you will get AP when you leveling up.
I take + 5 AP for Greater Quintessence of Potency so you will get high AP from start.
I take 0.95 armor penetration for Greater Mark of Insight to pierce my opponents with Xerath spell combo.
I take 0.1 AP per level for Greater Seal of Force so you get AP when you leveling up.
I take 0.17 AP per level for Greater Glyph of Force, you will get AP when you leveling up.
I take + 5 AP for Greater Quintessence of Potency so you will get high AP from start.





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