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Runes:
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Zed
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Irelia
Evelynn
Synergies
Ideal
Strong
Ok
Low
None
Evelynn
Champion Build Guide
Key Insights
Zed restores energy anytime he and a Shadow land an ability on the same target, up to once per cast.
Q deals 60% reduced damage to enemies beyond the first.
Enemy champions hit by E reduces W's cooldown by 2 seconds.
Zed can swap places with R's Shadow from any distance.
Zed is untargetable during R's cast.
Q deals 60% reduced damage to enemies beyond the first.
Enemy champions hit by E reduces W's cooldown by 2 seconds.
Zed can swap places with R's Shadow from any distance.
Zed is untargetable during R's cast.
Strengths
Excels at all-ins and short trades.
Has consistently high burst damage, especially when combo'd with R.
Has a lot of outplay potential with W/R.
Synergizes well with Duskblade of Draktharr, Edge of Night, Youmuu's Ghostblade, Black Cleaver, and Serylda's Grudge. Can opt for Eclipse when needed.
Has consistently high burst damage, especially when combo'd with R.
Has a lot of outplay potential with W/R.
Synergizes well with Duskblade of Draktharr, Edge of Night, Youmuu's Ghostblade, Black Cleaver, and Serylda's Grudge. Can opt for Eclipse when needed.
Weaknesses
Significantly harder to play when behind.
Struggles against most crowd control.
W has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
Directly countered by anyone who purchases Stopwatch or Zhonya's Hourglass.
Struggles against most crowd control.
W has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
Directly countered by anyone who purchases Stopwatch or Zhonya's Hourglass.
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