Oh had a killer idea, to make it more interesting and to make it more tactical, once you leave a shop platform it becomes locked and you can not visit it anymore for the duration, this includes merely using it to avoid attacks so you have to careful because theres only 4 shops to visit.
"The Wolf eyes the Prey, The Cow eats the hay, One of them is a killer, The other his buffet"
i don't like the idea about the killsteal as it is. maybe edit it to something like "2 points if you get the killing blow while dealing 10% or less of the damage. also it should be additional points to the points of the kill.

Thanks to IPodPulse for this <3^
I wish Riot would/could implement a feature in League of Legends like Starcraft 2's Arcade or Warcraft 3's map creator... there would be so many possibilities of things to make and build and stuff... for those who've played Starcraft 2's custom games you will know what I'm talking about... whole games can be created through this, I mean Aeon of Strife and DotA were made by this... it would be so much fun...

Thanks to FatelBlade, JEFFY40HANDS, Nyoike, TheNamelessBard, GrandmasterD, aviseras and koksei for the awesome signatures
mastrer1000 wrote:
i don't like the idea about the killsteal as it is. maybe edit it to something like "2 points if you get the killing blow while dealing 10% or less of the damage. also it should be additional points to the points of the kill.
I altered it so that if a player who gets the kill only did <25% it counts as a kill steal, I couldnt say 10% is fair because someone with


"The Wolf eyes the Prey, The Cow eats the hay, One of them is a killer, The other his buffet"
MyBloodisBlack wrote:
I had this crazy idea and I wanted to share it with you all.
We all know that League of Legends is a team game but we know that alot if players like to brag they are the best and they carried the team all by themselves so I thought why not a battle royal battlefield free for all?
The rules would straight forward -
* It's a ten person battle, no one is on a team, its mono vs mono
* Each player is randomly placed on the map at level 1 and with 1,000 gold
* There is four shops in the north, south, east and west but no healing platform.
* when the game starts you can see where everyone is on the map and will have 30 seconds to move freely without fear of being attacked then the map will go blank and you will rely in your skill and wards to see your opponents.
* There is no minions to farm however the money comes in steadily, you earn gold by getting kills and assists, this starts at 600 gold per kill and 400 for the assist then increases by 15% for every kill and assist you make.
* you level up in two ways - you get a kill or you buy them at the shop for 750g each
* the game lasts 20 minutes
* The win you have to accumulate the most points, you gain 5 points for each full kill, 3 for an assist, 2 for a kill steal (if you have done less than 25% of the damage on an enemy champion)) and 1/2 a point for each minute you survive on the battlefield (max 10pts) - however you lose 2 points for each death you suffer.
* This could also be done as a Ranked
The map will be a large circle full of bushes, trees and other hidden areas to help escape or ambush your opponents.
Whilst you are on the shop platform you can't be ambushed or attacked however prolonged staying will result in a penalty of -1pt per full minute
Please let me know what you think
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We all know that League of Legends is a team game but we know that alot if players like to brag they are the best and they carried the team all by themselves so I thought why not a battle royal battlefield free for all?
The rules would straight forward -
* It's a ten person battle, no one is on a team, its mono vs mono
* Each player is randomly placed on the map at level 1 and with 1,000 gold
* There is four shops in the north, south, east and west but no healing platform.
* when the game starts you can see where everyone is on the map and will have 30 seconds to move freely without fear of being attacked then the map will go blank and you will rely on your skill and wards to see your opponents.
* There is no minions to farm however the money comes in steadily, you earn gold by getting kills and assists, this starts at 600 gold per kill and 400 for the assist then increases by 15% for every kill and assist you make.
* There will be Jungle camps that you can engage to add extra gold with, these camps are designed to be solo'd only and will give between 100-150g for a successful clearing.
* you level up in three ways - you get a clean kill, score 3 Kill steals or Assists or you buy them at the shop for 750g each
* the game lasts 20 minutes
* The win you have to accumulate the most points, you gain 5 points for each full kill, 3 for an assist, 2 for a kill steal (if you have done less than 25% of the damage on an enemy champion) and 1/2 a point for each minute you survive on the battlefield (max 10pts) - however you lose 2 points for each death you suffer.
- The map will be a large circle full of bushes, trees and other hidden areas to help escape or ambush your opponents.
- Whilst you are on the shop platform you can't be ambushed or attacked however prolonged staying will result in a penalty of -1pt per full minute.
- To add to the tactical aspect of the game, You can only visit each of the Shop platform once per game, once you leave the platform, that shop becomes locked to you and you will have to travel to another one in order to purchase items or level ups.
- Those hoping that using Karthus or Soraka map abilities to gain kills or Assists will be disappointed, in order to pick up any kill or assist you must be within sight of the enemy champion in order to capture any points, those using Poison based champions like Teemo you score the final hit but run too far away whilst the poison takes effect will also lose out.
Please let me know what you think and leave any ideas on how this could be improved and I will try to implement those ideas if they are any good