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More ANSWERS TO TRYN REVAMP

Creator: JEFFY40HANDS July 19, 2011 7:43pm
JEFFY40HANDS
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Crit chance will be based on his Fury.

No more crit dmg benefit when HP low. But plus damage instead when his health is low.

Removed health cost from all abilities.

Apparently reduced his heal from BL now didnt quite hear....

So far this is slightly better than I thought it would be....But doesn't stop him from being a sooper hard carry.
Keels
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He runs on fury now? Wicked! That's a good choice for his character, rather than just cooldowns. Or.... did I read that wrong?

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Keels wrote:

He runs on fury now? Wicked! That's a good choice for his character, rather than just cooldowns. Or.... did I read that wrong?


Fury plays a role, just like Renekton. They don't run off of it, they build it up over time. They run off of cooldowns.

Lugignaf
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It'd be nice if they incorporate fury into his ult somehow.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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Lugignaf wrote:

It'd be nice if they incorporate fury into his ult somehow.


Moar fury = longer ult time?

JEFFY40HANDS
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more fury=more CrC. Less HP=More damage.
No more health costs. Overall might be alright.
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Trynd will just do what he currently does better if more fury = more crit chance -.-

Would rather see more fury = more tenacity, or something along those lines.

Thanks to Xiaowiriamu for the sig!

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oh god keels i used to watch ***y mcgee when it was on. good times.



anyway why remove the heal? they said they want to leave ap tryn viable for fun..
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Lugignaf
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It's not removed. Just reduced. By how much is yet to be known.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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His abilities will no longer have any cost. Fury won't be consumed either.

He builds fury from attacks, increased for last-hits and critical hits.

His low health now gives boosted damage instead of critical chance.
So now he can build Critical items without hitting the cap during Undying Rage



This sounds like he'll do less criticals, but slightly more base-damage. Which means he'll be less insane late game, but much stronger early game; which is what Riot wants. No more constant critical hits, but the damage makes up for it.
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