Crows foot: I'm glad you agree! :D I thought it might produce interesting conversation.
RosePhoenix: I remember them releasing patch notes at one point claiming that Wither was then correctly affected by Tenacity; (ie reaching its full slow faster, as opposed to just cutting short.)
EDIT: Another note, I want to discuss the 2nd part of my question, being how tanky you should build your bruisers so that they can do their job effectively.
RosePhoenix: I remember them releasing patch notes at one point claiming that Wither was then correctly affected by Tenacity; (ie reaching its full slow faster, as opposed to just cutting short.)
EDIT: Another note, I want to discuss the 2nd part of my question, being how tanky you should build your bruisers so that they can do their job effectively.
I thought the duration was affected but the amount of slow it would achieve was the same
time for research. lol
time for research. lol

Credit goes to JEFFY40HANDS for this godly imposing Viktor
Hey, you should help me on acquiring Medieval Twitch!! :D
http://signup.leagueoflegends.com/?ref=507f1031d2ab3250817727
Hey, you should help me on acquiring Medieval Twitch!! :D
http://signup.leagueoflegends.com/?ref=507f1031d2ab3250817727
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Nasus ages his target, slowing their movement and attack speed by 35% and reducing it further to reach 47 / 59 / 71 / 83 / 95% slow at the end of 5 seconds. If the duration of the slow is reduced, the extra slow will be applied faster for it to reach its maximum at the end of the duration.
I remembering watching the patch preview for the