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"Broken" Sated Devourer interactions

Creator: Aeadar July 9, 2015 8:24pm
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NicknameMy
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So, Pantheon's base attack speed will be increased. Hmm, if I think about his passive, it should proc on Sated Devourer twice, means you stack your passive way faster, so you can block the majority of incoming attacks with it. That together with beeing a stunbot plus gapcloser plus highest MS. Hmm, potential.
DillButt64
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yes because an increase to his base AS is going to make devourer better than warrior on pantheon
Thanks to TheNamelessBard for the signature
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Could something be worse than never played ever?
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Took a break from the game after I had 4 afk's in a row on my team and I tilted/raged all the way down to Silver 5.

Came back after 5.16 been playing mostly UDYR and it feels like cheat mode.
Sated + Triforce + boots + 3 tank items = OP

I won a game yesterday when my team was down 3-18, they had 2 inhibs, 6 towers and 1 dragon... while my team had 2 Towers (i got both towers). I could still solo any 2 on their team and could tank anything they could throw at me (I still played smart and baited lots of tower diving). Only had Sated + tank items and I could insta kill their carries and survive their damage (max turtle by level 11).

Long story short, 1 week of Sated Udyr play moved me up 3 ranks +90 LP.
I used to care about KDA, now I care about CS and Objectives.
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Paranoia ( R ) range increased to 2500/3250/4000 from 2000/2750/3500

Definitly add Nocturne to the viable picks now again.
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NicknameMy wrote:
Paranoia ( R ) range increased to <a href="tel:2500/3250/4000">2500/3250/4000</a> from <a href="tel:2000/2750/3500">2000/2750/3500</a>

Definitly add Nocturne to the viable picks now again.


I definitely like him. Unfortunately, the tank meta is pretty hard on him. However, in games where the enemy has a lot of squishies, he's been a good pick.
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