My idea of the Demacian royal.
http://www.mobafire.com/league-of-legends/build/jarvan-no-royal-formalities-ad-xtra-tough-62420
http://www.mobafire.com/league-of-legends/build/jarvan-no-royal-formalities-ad-xtra-tough-62420
Jebus McAzn wrote:
Not sure where Riot is getting these rune calculations...
.14*18=2.52, not 2.43.
.06*18=1.08, not 1.09.
.04*18=0.72, not 0.73.
Maths is hurrd.







Yea btw marks are 2.53 instead of 2.43.
My idea of the Demacian royal.
http://www.mobafire.com/league-of-legends/build/jarvan-no-royal-formalities-ad-xtra-tough-62420
http://www.mobafire.com/league-of-legends/build/jarvan-no-royal-formalities-ad-xtra-tough-62420
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Banshee's Veil:
Health reduced to 375 from 450
Mana reduced to 375 from 400
Magic resist reduced to 50 from 57
Infinity Edge:
Attack damage reduced to 75 from 80
Phantom Dancer:
50% attackspeed from 45%
Some runes, which needs updates:
Greater Mark of Might:
+0.14 attack damage per level (2.43 at champion level 18)
from
+0.1 attack damage per level (1.8 at champion level 18)
Greater Seal of Might:
+0.06 attack damage per level (1.09 a champion level 18)
from
+0.05 attack damage per level (0.9 at champion level 18)
Greater Glyph of Might:
+0.04 attack damage per level (0.73 at champion level 18)
from
+0.03 attack damage per level (0.53 at champion level 18)
SOURCES:
Items: http://eu.leagueoflegends.com/news/release-notes-v100107
Runes: pvp.net league of legends rune store.