Shut him down before level 6. Keep him harassed with your range to your advantage and hit him whenever you can, not letting him farm. It's very important to shut him down early game because if you can do that he'll be useless all game. With Ashe it shouldn't be too hard to just sit back and auto-attack him every once in a while. Also, hopefully you're maxing out your Volley first because harassing him with that is very key, keeping your eye on the minion positioning.







Ya, i did both and he still killed me. Stupid Tryndamere escaping with 30 health. *grumble* *grumble*
I'm maxing volley and using it every time it's off CD. Also, we were both level 5 when he first got me. Silly Tryndamere, tower diving and getting away with 30 hp.
I'm maxing volley and using it every time it's off CD. Also, we were both level 5 when he first got me. Silly Tryndamere, tower diving and getting away with 30 hp.

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Seeing as how you cannot 1 on 1 him, co-ordinate ganks with your team, it should be an incentive for you and the people you work with to put pressure on a lane and force the opposing team to make a move and reinforce the lane, or loose a tower, even in early game.
Or, just play super-defensivily, he can only charge you with his little spinny-spin move, so you should always have the upper hand. I wouldn't recommend kitting, you either hit him and he turns tail and runs, or he charges for you in which you should haul *** yourself back to your own tower. IMO, the only time you go toe to toe with him, in early game,( or the game at all, later on you're probably just food for a good Tyrn, if he gets the jump on you ) is if you can pop a spell, preferably exhaust.
Now you may have done just that, but you probably went to far into the field, which was a prime opportunity for him to run you down and get the kill. I call the part of the field, the point of no return, and I love it when somebody crosses that line to me.
aannnd that's all, for now.
Or, just play super-defensivily, he can only charge you with his little spinny-spin move, so you should always have the upper hand. I wouldn't recommend kitting, you either hit him and he turns tail and runs, or he charges for you in which you should haul *** yourself back to your own tower. IMO, the only time you go toe to toe with him, in early game,( or the game at all, later on you're probably just food for a good Tyrn, if he gets the jump on you ) is if you can pop a spell, preferably exhaust.
Now you may have done just that, but you probably went to far into the field, which was a prime opportunity for him to run you down and get the kill. I call the part of the field, the point of no return, and I love it when somebody crosses that line to me.
aannnd that's all, for now.
well against tryn you would want to max your slow first. volley is good, but burns your mana so fast. you want to have dorans shield as ashe, especially now that you cant grab a health pot anymore. also you have one of two ways to play against tryn. you can either zone him out of minions by auto attacking him with slow at lv 1, or you can play super defensive and ONLY go up to the creeps to last hit. he has that gap closing skill which gives him deceptively long range especially against champs like ashe that have no mobility.
An Ashe with no mana from using volley all the time is bad. I agree with Restrictnine about maxing Ashe's Q (slow) first. Again agreeing with Restrictnine, it's best to stay back and only last hit minions allowing a safer laning phase. And wow, I'm gonna stop now, Restrictnine pretty much hit on everything I was going to touch upon...
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I dontagree with the two of you. A well played ashe should be able to crush trynd in early laning phase imo; trynda will usually pick his q first, so you should kite the **** out of him with your Q till lvl2; then you take volley (which you will max ASAP) and keep zoning him, because he has already low health and in a result he will be unable to heal up with Q; i would also take dorans blade; the idea against a tryndamere early should be to shut him down, because you can; its just a matter of training :P at least untill lvl 6 ashe should be able to almost fully shut trynda down. If you constantly keep him low by harassment, you would simply win a 1v1 confrontation before lvl 6.
I dont see a problem laning ashe against tryndamere, the problem semms to be that you are just to passive against him
greez sam
I dont see a problem laning ashe against tryndamere, the problem semms to be that you are just to passive against him
greez sam
Probably try getting guardian angel, then once he thinks your dead and tries to escape with 30 life, you ressurect and pwn him with echanted crystal arrow.
(though im not sure ashe players use guardian angel) XP
good luck
(though im not sure ashe players use guardian angel) XP
good luck
the other idea would be using a thorn mail if trynda rly rocks that hard...
if i lane vs a physical charakter that gives me trouble i think its a good idea to adapt by buying a cloth armor/dorans shield... same goes for aps with negatron/nullmagic. U can always sell them back later but they will allow you to farm and zone more freely^^
if i lane vs a physical charakter that gives me trouble i think its a good idea to adapt by buying a cloth armor/dorans shield... same goes for aps with negatron/nullmagic. U can always sell them back later but they will allow you to farm and zone more freely^^
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