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TFT Set 5 Overview!

Creator: Hades4u April 16, 2021 12:49am
Hades4u
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Permalink | Quote | PM | +Rep April 16, 2021 12:49am | Report

Teamfight Tactics Reckoning is right around the corner, featuring over 20 new and exciting traits, 10 new champions joining TFT for the first time, a new limited game mode, and other fun changes that we cannot wait to try out! 😊

Once TFT Set 5 is released, all of these resources will be updated to reflect the new Reckoning update:
Let's look over all the champions and their abilities. The values next to each champion's name is the cost. Please note that values below are subject to change and might differ when the Teamfight Tactics Reckoning update is out.

AATROX ¹
Redeemed ~ Legionnaire

Deathbringer Strike - Aatrox strikes his target, dealing a percent of his Attack Damage, and heals himself for a percent of his maximum Health.

Percent of Attack Damage: 200% / 210% / 225%
Percent of Max Health: 25% / 30% / 40%



GRAGAS ¹
Dawnbringer ~ Brawler

Drunken Rage - Gragas drinks from his cask, granting him damage reduction for 4 seconds, and causing his next Basic Attack to deal bonus magic damage.

Damage Reduction: 40% / 50% / 60%
Bonus Damage: 175 / 250 / 400



KALISTA ¹
Abomination ~ Legionnaire

Pierce - Kalista hurls a spear towards the farthest enemy, dealing a percent of her Attack Damage plus bonus physical damage to the first enemy it hits. If this kills the target, the spear continues and will deal the overkill damage to the next target it hits.

Percent of Attack Damage: 200 / 225 / 250
Bonus Damage: 400 / 700 / 1100

KHAZIX ¹
Dawnbringer ~ Assassin

Taste Their Fear - Kha'Zix slashes the nearest enemy, dealing magic damage. If the enemy has no adjacent allies, this damage is increased.

Damage: 250 / 350 / 550
Isolation Damage: 750 / 1050 / 1650



KLED ¹
Hellion ~ Cavalier

Violent Tendencies - Kled enters combat on Skaarl, granting him a shield for 80% of his maximum health. When the shield is broken he dismounts, briefly becoming untargetable, and granting him Attack Speed and causing every 4th attack to deal 200% of his Attack Damage.

Attack Speed Bonus: 50 / 60 / 70%
LEONA ¹
Redeemed ~ Knight

Solar Barrier - Leona raises her shield, reducing all incoming damage for 4 seconds.

Damage Reduction: 40 / 80 / 400






LISSANDRA ¹
Coven ~ Renewer

1000 Daggers - Lissandra hurls a dagger toward the enemy with the highest Attack Damage, dealing magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing magic damage to nearby targets. All enemies hit by this spell have their Attack Damage reduced by 40% for 4 seconds.

Initial Damage:350 / 450 / 550
Secondary Damage:175 / 225 / 275
POPPY ¹
Hellion ~ Knight

Buckler Toss - Poppy throws her buckler at the farthest enemy, dealing magic damage. The buckler then bounces back, granting Poppy a shield that blocks damage.


Damage: 100 / 150 / 225
Damage Blocked: 200 / 300 / 450



UDYR ¹
Draconic ~ Skirmisher

Feral Instinct - Udyr swaps between Turtle and Tiger stance with each cast, gaining the following benefits: Turtle: Gains a shield for 4 seconds. Tiger: Strikes 3 times quickly with his next Basic Attack for a percent of his Attack Damage.

Shield: 200 / 300 / 450
Percent of Attack Damage: 100% / 110% / 120%



VAYNE ¹
Forgotten ~ Ranger

Silver Bolts - Vayne's attacks apply Silver Bolts. The third stack consumes all stacks on the target to deal bonus true damage.

Damage:85 / 110 / 160



VLADIMIR ¹
Nightbringer ~ Renewer

Transfusion - Vladimir deals magic damage to the target and heals himself.

Damage: 250 / 350 / 500
Healing: 200 / 280 / 400




Warwick ¹
Forgotten ~ Brawler

Infinite Duress - Warwick leaps to the enemy with the lowest percent health, stunning them and dealing magic damage and healing himself for 100% of the damage over 2 seconds. If this ability kills the target, Warwick will instantly cast again.

Damage:200 / 300 / 450

ZIGGS ¹
Hellion ~ Spellweaver

Arcane Bomb - Ziggs throws an arcane bomb at his target, dealing magic damage.

Damage: 200 / 300 / 500



BRAND ²
Abomination ~ Spellweaver

Sear - Brand launches a ball of fire at nearest non-seared enemy, searing them for magic damage over 12 seconds. Seared enemies have reduced Magic Resist.

Damage: 550 / 700 / 1000
Magic Resist Reduction: 40% / 50% / 60%
HECARIM ²
Forgotten ~ Cavalier

Spirit of Dread - Hecarim creates an aura around himself for 3 seconds. Each enemy within takes magic damage, and Hecarim heals himself over the duration.

Damage: 300 / 400 / 800
Healing: 450 / 600 / 1200

KENNEN ²
Hellion ~ Skirmisher

Flame Rush - Kennen engulfs himself in flame, dashing behind his target, then to the farthest enemy. Enemies he passes through are zapped dealing magic damage and stunning them.

Damage: 150 / 200 / 400
Stun Duration: 1.5 / 2 / 3

LEBLANC ²
Coven ~ Assassin

Ethereal Chains - LeBlanc launches ethereal chains at the two enemies nearest her, dealing magic damage and, after a short delay, stunning them.

Damage: 150 / 225 / 400
Stun Duration: 1.5 / 2 / 3


NAUTILUS ²
Ironclad ~ Knight

Anchor Slam - Nautilus erupts the ground beneath his target, knocking them up and stunning them, and dealing magic damage. Enemies adjacent to the target receive half of this effect.

Stun Duration: 3 / 4 / 6
Damage: 100 / 200 / 500

SEJUANI ²
Nightbringer ~ Cavalier

Fury of the North - Sejuani signals Bristle to charge, dealing magic damage and stunning the target for 4 seconds. She then gains Frost Armor, granting her Armor and Magic Resist.

Damage: 60 / 120 / 200
Armor and Magic Resist: 2 / 3 / 4
Duration: 300 / 450 / 900
SETT ²
Draconic ~ Brawler

Haymaker - Sett pulls back for a punch, shredding armor for 10 seconds and dealing a percent of his attack damage as physical damage to all enemies in the area.

Armor: 15 / 20 / 25
Percent of Attack Damage: 200% / 220% / 250%

SORAKA ²
Dawnbringer ~ Renewer

Equinox - Soraka calms the area around the enemy with the highest current percent mana, dealing magic damage to all enemies hit and increasing the cost of their next ability.

Damage: 150 / 250 / 500
Mana Cost Increase: 35% / 35% / 50%


SYNDRA ²
Redeemed ~ Invoker

Force Of Will - Syndra grabs the nearest enemy and flings them towards the farthest enemy, dealing magic damage to all nearby enemies upon impact and stunning the thrown target.

Damage: 250 / 350 / 650
Stun Duration: 2 / 2.5 / 4
THRESH ²
Forgotten ~ Knight

Death Sentence - Thresh throws his scythe, chaining to the farthest enemy dealing magic damage and pulling them toward himself.

Damage: 100 / 200 / 300
Duration: 2 / 3 / 5

TRUNDLE ²
Dragonslayer ~ Skirmisher

Subjugate - Trundle drains the strength of his current target, stealing a percent of their Health, Armor, Magic Resist, and Attack Damage for 6 seconds.

Percent Stolen: 30% / 40% / 50%



VARUS ²
Redeemed ~ Ranger

Hail of Arrows - Varus fires a hail of arrows around his target, dealing a percent of his Attack Damage as physical damage. Varus and allies within the area are blessed, causing them to deal bonus magic damage with their attacks for 6 seconds.

Percent of Attack Damage: 140% / 150% / 200%
Bonus Damage: 25 / 50 / 100
VIKTOR ²
Forgotten ~ Spellweaver

Siphon Power - Viktor blasts his target, dealing magic damage to the nearest enemy and granting a shield to the ally nearest to that enemy for 3 seconds.

Damage: 250 / 350 / 600
Shield: 250 / 350 / 600



ASHE ³
Verdant ~ Draconic ~ Ranger

Enchanted Arrow - Ashe fires an arrow at the farthest enemy, dealing magic damage to the first enemy hit and stunning them. If the arrow travels at least 5 hexes, the stun duration is doubled. Enemies within 1 hex receive 50% of these effects.

Damage: 300 / 400 / 800
Stun Duration: 1.5 / 1.5 / 2.5

KATARINA ³
Forgotten ~ Assassin

Sinister Blade - Katarina throws a dagger at the farthest enemy, dealing magic damage. When the dagger lands near the target Katarina teleports to it and immediately launches 3 additional daggers at the nearest enemies that each deal magic damage.

Initial Damage: 110 / 150 / 300
Secondary Damage: 50 / 75 / 150

LEE SIN ³
Nightbringer ~ Skirmisher

Cripple - Lee Sin slams the ground, dealing magic damage to nearby enemies and slowing their attack speed by 50% for 4 seconds.

Damage: 225 / 350 / 700





LULU ³
Hellion ~ Mystic

Whimsy - Lulu casts an enchantment on the units nearest to her. If this enchants an ally, they gain bonus Attack Speed for 4 seconds. If this enchants an enemy, they are transformed into a docile feline, stunning them and causing them to take 20% increased damage.

Number of Targets: 3 / 3 / 5
Attack Speed Bonus: 30% / 60% / 100%
Stun Duration: 2 / 2.5 / 4

LUX ³
Redeemed ~ Mystic

Prismatic Barrier - Lux launches her wand toward her farthest ally, which returns to her shortly after reaching them. Lux and each ally touched by the wand are shielded for 3 seconds. Additionally, Lux empowers her next basic attack to deal an additional magic damage.

Shield: 150 / 225 / 400
Damage: 200 / 350 / 800

MORGANA ³
Nightbringer ~ Coven ~ Mystic

Soul Shackles - Morgana fires chains to nearby enemies, dealing magic damage. After 3 seconds, all chained enemies are dealt an additional magic damage and stunned.

Initial Damage: 200 / 300 / 550
Secondary Damage: 200 / 300 / 550
Stun Duration: 2 / 3 / 4



NIDALEE ³
Dawnbringer ~ Skirmisher

Aspect of the Cougar - Nidalee transforms into a cougar, leaping behind her target. While in cougar form, Nidalee's attack range is reduced to 1 hex, she gains 45% dodge chance, and whenever she dodges her next attack deals bonus magic damage.

Bonus Damage: 150 / 250 / 450




NOCTURNE ³
Revenant ~ Assassin

Umbra Blades - Every third attack, Nocturne slashes all adjacent enemies for 125% of his Attack Damage, and heals himself for a percent of the damage dealt. If only one target is hit, Nocturne increases his Attack Speed for 3 seconds.

Healing: 70% / 80% / 90%
Attack Speed Bonus: 20% / 30% / 60%

NUNU ³
Abomination ~ Brawler

Consume - Willump bites his target, dealing magic damage. If Willump's target has less Health than he does before the bite, it deals an additional 50% damage and becomes true damage.

Damage: 500 / 750 / 1500



PANTHEON ³
Dragonslayer ~ Skirmisher

Aegis Assault - Pantheon braces his shield, reducing all incoming damage for 4 seconds, and dealing a percent of his Attack Damage in the area in front of him over the duration.

Damage Reduction: 75% / 80% / 90%
Percent of Attack Damage: 340% / 350% / 400%




RIVEN ³
Dawnbringer ~ Legionnaire

Blade of the Dawn - Riven empowers her blade, stunning nearby enemies for 1.5 seconds while dealing magic damage. For the next 8 seconds, she gains bonus Attack Damage.

Damage: 100 / 200 / 350
Bonus Attack Damage: 80% / 90% / 100%
YASUO ³
Nightbringer ~ Legionnaire

Burning Blade - Yasuo strikes his target, dealing magic damage. He then empowers his blade, gaining stacking bonus true damage on-hit for the rest of combat.

Damage: 300 / 400 / 600
Bonus Damage: 30 / 40 / 60
ZYRA ³
Draconic ~ Spellweaver

Grasping Roots - Zyra sends a surge of vines toward the farthest enemy. Enemies hit by the vines are dealt magic damage and stunned.

Damage: 250 / 350 / 700
Stun Duration: 1.5 / 2 / 3


APHELIOS ⁴
Nightbringer ~ Ranger

Dark Vigil - Aphelios launches a number of attacks simultaneously, one at his target and the rest at the enemies nearest to them, dealing a percent of his Attack Damage plus bonus physical damage to each.

Number of Attacks: 4 / 4 / 8
Percent of Attack Damage: 175% / 200% / 300%
Bonus Damage: 200 / 300 / 600

DIANA ⁴
Dragonslayer ~ Nightbringer ~ Assassin

Moonfall - Diana calls forth moonlight, drawing in all nearby enemies, dealing magic damage and stunning them.

Damage: 200 / 300 / 1500
Stun Duration: 1.5 / 2 / 4





DRAVEN ⁴
Forgotten ~ Legionnaire

Spinning Axes - Draven starts spinning an axe, empowering his next attack to deal a percent of his Attack Damage plus bonus physical damage. It will return to his location after striking the target and if Draven catches it, it will refresh the buff. Draven can spin up to two axes at a time.

Percent of Attack Damage: 200% / 220% / 500%
Bonus Damage: 150 / 200 / 500

IVERN ⁴
Revenant ~ Invoker ~ Renewer

Daisy! - Ivern summons his Sentinel friend Daisy to fight with him, gifting her 100% of his Ability Power. Daisy immediately casts Shockwave upon arrival. If Daisy is already summoned, Ivern increases her Ability Power and commands her to cast Shockwave again.

Ability Power Increase: 50% / 75% / 300%



JAX ⁴
Ironclad ~ Skirmisher

Empowered Strike - Jax slams his target for a percent of his Attack Damage and gains 33% stacking Attack Speed for the remainder of combat. Jax leaps to the nearest enemy if no target is in his Attack Range.

Percent of Attack Damage: 200% / 220% / 300%




KARMA ⁴
Dawnbringer ~ Invoker

Soulflare - Karma fires a burst of energy towards a random enemy's location that detonates upon impact, dealing magic damage to adjacent enemies, and reducing Karma's maximum mana (down to a minimum of 10). Karma empowers every third cast, causing it to launch three bursts of energy toward different targets instead of one.

Damage: 200 / 250 / 1000
Mana Reduction: 20 / 20 / 40

MORDEKAISER ⁴
Dragonslayer ~ Legionnaire

Infernal Rise - Mordekaiser shields himself for 50% of his maximum health for 5 seconds, empowering his mace to deal bonus magic damage and gain 1 hex of range for the same duration.

Bonus Damage: 450 / 600 / 5000



RELL ⁴
Redeemed ~ Ironclad ~ Cavalier

Attract and Repel - Rell leaps into the air, creating a tether between herself and her farthest ally. When she lands the tether is broken, granting all allies near and between them a shield for 4 seconds and stunning all enemies in the same area.

Shield: 350 / 500 / 3000
Stun Duration: 2 / 2.5 / 8
RYZE ⁴
Forgotten ~ Abomination ~ Mystic

Flux Prison - Ryze imprisons the nearest enemy, dealing magic damage and stunning them. His next cast is then empowered to spread from his target, applying the same damage and stun to all enemies in a large area around the target.

Damage: 200 / 250 / 800
Stun Duration: 1.5 / 2 / 4

TARIC ⁴
Verdant ~ Knight

Nature's Touch - All allies in a large area around Taric are healed and gain Armor for 5 seconds.

Healing: 500 / 750 / 5000
Armor: 50 / 75 / 500









VELKOZ ⁴
Redeemed ~ Spellweaver

Plasma Fission - Vel'Koz channels a ray of energy toward the enemy nearest to the center of the battlefield over 3 seconds, dealing magic damage over the duration. The beam widens as Vel'Koz channels, and he will turn if there are no enemies in the area.

Total Damage: 700 / 1000 / 4000






DARIUS ⁵
Nightbringer ~ God-King ~ Knight

God-Wolf's Carnage - Darius transforms into a God-Wolf, becoming unstoppable as he lunges towards a nearby enemy. God-Wolves join him in his hunt, each targeting their own prey. Enemies bitten by a God-Wolf are dealt a percent of Darius's Attack Power as physical damage and have their Armor reduced by 60% for 6 seconds. After biting his prey, Darius' next few attacks restore 10% of his maximum Health.

Number of Wolves: 3 / 4 / 10
Percent of Attack Damage: 250% / 350% / 5000%
Number of Attacks: 3 / 4 / 10

GAREN ⁵
Dawnbringer ~ God-King ~ Knight

God-Lion's Justice - Garen calls down a sword that strikes a large area around his target, dealing a percent of each target's max Health in magic damage and reducing their Magic Resist by 60% for 6 seconds. Garen gains a shield equal to 50% of his maximum Health for seconds.

Maximum Health Damage: 20% / 25% / 200%







HEIMERDINGER ⁵
Draconic ~ Renewer ~ Caretaker

Upgrade!!! - Heimerdinger empowers his Baby Dragon, causing its next attack to be overcharged, launching three fireballs across the battlefield, dealing magic damage while burning enemies for 3% of the their maximum Health as true damage over 6 seconds, and reducing healing by 50% for the duration. If Heimerdinger does not have a turret, this spell will create one instead.

Damage: 250 / 400 / 7777




KAYLE ⁵
Redeemed ~ Verdant ~ Legionnaire

Divine Ascent - Kayle ascends throughout the fight, gaining additional bonuses. 1st: Attacks deal a percent of Kayle's Attack Damage as bonus true damage. 2nd: Attacks explode around the target dealing her Attack Damage and bonus true damage to adjacent enemies. 3rd: Every 7th attack grants Kayle damage immunity for 1 second. 4th: Hits cause swords to rain down around the target, dealing magic damage.

Seconds per Ascension: 5 / 4 / 1
1st Ascension Percent of Attack Damage: 70% / 80% / 1000%
4th Ascension Area Damage: 250 / 400 / 10000

KINDRED ⁵
Eternal ~ Mystic ~ Ranger

Lamb's Respite - Lamb creates a zone around herself that prevents allies within from dying. While Lamb's Respite is active, Wolf is invulnerable. Wolf's Ability: Wolf returns to Lamb, healing them both and then launches himself at the lowest health enemy, dealing magic damage.

Duration: 2.5 / 3 / 10
Minimum Health: 300 / 500 / 1000
MHealing: 150 / 275 / 9999
Damage: 300 / 550 / 9999





TEEMO ⁵
Hellion ~ Cruel ~ Invoker

Teemo's Cruelty - Teemo scatters Infernal Souls around a random enemy. When an enemy nears an Infernal Soul (or after 3 seconds), it explodes dealing magic damage to nearby enemies and reducing their Attack Speed by 50%.

Number of Infernal Souls: 4 / 6 / 66
Damage: 100 / 140 / 6666









VIEGO ⁵
Forgotten ~ Skirmisher ~ Assassin

Sovereign's Domination - Viego attempts to corrupt the soul of his target for 5 seconds, stunning them and dealing them magic damage each second, increased by 100% each second. Viego will be interrupted if he is stunned. If his victim dies, they are resurrected at full health to fight for him, but lose a percent of their maximum health per second. Viego's allies prefer to not target Viego's victim while they're being corrupted, and corrupted enemies benefit from your team's Traits rather than their original owner's Traits.

Damage: 150 / 250 / 10000
Health Lost Per Second: 15% / 7% / 0%
VOLIBEAR ⁵
Revenant ~ Brawler

Doombringer - Volibear leaps toward his target then slams the ground in a large area around him, removing any shields, dealing magic damage and knocking up and stunning enemies.

Damage: 150 / 250 / 5000
Stun Duration: 2.5 / 3 / 10


Let us know which are your favourite changes and what you're looking up to the most in the new Teamfight Tactics Reckoning update! 🔥

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