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EA Origin forcing always-online DRM

Creator: caucheka May 17, 2012 2:38am
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Searz
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Permalink | Quote | PM | +Rep May 17, 2012 10:52am | Report
I didn't play Starcraft :3

Still, Blizzard doesn't **** on their own games.
"I love the dirty bomb tag because i get either

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b) current world affairs" - steel-sentry
Canoas
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Permalink | Quote | PM | +Rep May 17, 2012 12:26pm | Report
They're forcing everyone to play on the server that the AH is active. Although they're not forcing anyone to use it, by making sure their familiar with it the chances of ending up using it will increase.

Also, how is it going to stop Chinese farmers? It doesn't stop farmers, it stops hackers. Chinese gold farmers are actually being helped by being separated from the hackers. In WoW selling gold is illegal because what people do is hack other people's accounts to take their gold and sell it for real money. That is the major problem and the main reason for Blizzard developing the authenticator. With the RMAH the problem is gone because Blizzard can track it since it's their platform. People who actually play endless hours farming gold to sell it won't be affected in the least.

And why would they be overpowered? They would be as overpowered as the people who put the items in the AH in the first place. All they're doing is using money so they don't have to be the ones farming the items.

The only people Blizzard hurts by not allowing off-line/LAN play is their fans.




Regarding EA. You never linked anything that proved what you're saying. What you quoted said that you can play any EA game in any platform you wish and it will track your progress in one unique profile. It didn't even say you required online activation, much less force you to be online. Please provide evidence for your accusations. Before this it tracked in different profiles, now it tracks in the same profile. Why would anyone think this is a problem?

Furthermore, only one of the games that are getting the servers shut down is 17 months old, all others are much much older. Also, online passes are only required if the game is bought USED. That means if someone bought a new game they don't pay any extra even if the server has been shut down. If someone bought a used game then **** them, they don't have any right to complain since it has nothing to do with EA. Used games are bought from retailers who are getting 100% profit from the re-sell. 0% of the re-sell money goes to EA. They're not EA's customers at all, any problems they have are strictly with the retailer.

And remember that shutting down servers is a common practise and pretty reasonable. If a game server has low activity then no one would agree to maintain it for a handful of people. A lot of companies do it. Blizzard doesn't because they have pretty few games and some of them, even if over 10 years old, are still played. But let's take a look at the servers that EA shut down:

Boom Blox
Burnout Revenge
EA Create
EA Sports Active 2.0
EA Sports Active NFL Training
EA Sports MMA
FIFA 10
The Godfather
Need for Speed ProStreet
The Saboteur
Spare Parts

How many of these have any players whatsoever? FIFA 13 is coming out in september, most people are playing FIFA 11 and FIFA 12. There's been 7 new Need for Speeds since ProStreet. Burnout revenge was released in 2005 and there have been 4 new burnouts since then.
Most of these games are dead. No one plays them any more. Who in their right mind would even whine that EA is shutting down dead servers? Why wouldn't they? It's amazing how you're accusing them of pulling the plug from servers so people are forced to buy the new game.. yes, because that's exactly what shutting down servers after 7 sequels is.
JEFFY40HANDS
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Permalink | Quote | PM | +Rep May 17, 2012 3:07pm | Report
Cacheka can you do mobafire a favor and just make a single thread dedicated to ea's new evil schemes? That way we save space and time.
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