It's a LoL forum. Most ppl aren't THAT interested in Starcraft.
I'd read it if I weren't totally uninterested in RTS games.
I'd read it if I weren't totally uninterested in RTS games.
"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
Guys, this was posted a year ago and the guy with the fake bwong account just bumped it.
Way to get trolled. :P
Way to get trolled. :P
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9 Overlord (you can do gas trick for 10 overlord, 10 drone, cancel extractor but you lose a bit of productivity)
13Gas (immedately when you get the 25Minerals to put down a Vespene
13Drone
13Pool (immediatly when you get the money)
13Scout (immediatly when you put down the Spawning Pool)
That's a pretty good opener. I will be delving a bit into what to do when you scout. Here's a more risky economical opener (and alternatively, you can do the previous build throwing down the gas/pool/scout at 14 or 15 food, I've seen IdrA do all three but since he's more of an econ player, he sticks with 15 which runs the risk of getting cheesed pretty hard). ALSO, whenever you send out a scout, tag any Xel'Naga watch tower along the way but only if it's ON THE ****ING WAY don't curve 8 miles to tag the Xel'Naga unless you're heading back from the enemy's base. Anyways, another econ opener:
9 Overlord
15Hatch
14Pool
13Gas
A standard thing to do is to go Overlord on 9 and 15 food in order to keep up productivity. Past that I really don't pay attention to food for timings, it's just whatever's innate (experience is your best friend, really). At 16food, you'll have a drone, a zergling cacoon (2 zerglings) and a queen producing. It's always good to have that queen out so you can like... win. Once you've gotten 6 zerglings march em out to scout, again.
Great for maps where you're far apart land-distance (Scrap Station anyone?).
ONTO LE MATCHUPS:
VS T
When you scout, if you see a wall just being put up, just waltz in there, take a quick look around, and dart out back to your base. With those 6 zerglings, you'll want to dart up the ramp really quick, and then back off (as to not take too much damage). Always keep an overlord or two on the outskirts of your enemies' base. Once you get your Lair, you should turn one of those overlords into an Overseer and drop a changeling down into the opponents' base. Here, we will adapt to what we see.
If you see more Barracks being put up, throw down a Baneling Nest as fast as possible and grab an expo while pumping as many Zerglings as it takes to match up with their current army (your Zergling numbers should always be enough to surround the army if it were in a ball, use eye judgement as I never have exact numbers). By now your Lair should be done, get Centrifugal hooks and get an Infestation Pit. Hopefully you know how to fungal growth **** so your banelings can be nice and juicy.. As the singe the flesh of the living.
If you see a Factory or Starport being put down, get a Roach Warren (lair should be up). Get Roach Speed and defend from the obvious Hellion harass. Terran that usually go mech don't have too mobile of an army so feel free to throw down an overlord at whatever expansion you can and take it when you're pushing out. Alternatively, you can pull your drones off gas, cancel the Lair, and mass up a ****load of lings and put some early pressure on as they won't have much to deal with your lings until the Armory is put down. If you see a Tech Lab on the Starport, throw down an evolution chamber and at least 4 Spore Crawlers along the outskirts of your main base, you should be safe (keep your army within the bounds of the Spore Crawlers' range). They aren't too costly and save your drones and **** so yay. Again, any money they're spending on the later tech units, the less money they're spending on their army. If you've just macroed up a sizable army while they have 2 Banshee's WITH cloak in your base (say 10-15 Roaches) feel free to push up the Terran's ramp as your speed upgrade finishes. Again, alternatively you can forgo the Spore Crawlers and get a ****load of ****ing queens (4-5 off of 2 bases). If you see a reactor on that Starport, pull your forces back and split them up keeping them near your drone line (hopefully you've taken your natural by now.)for they're probably going to get some Medivacs and drop off some Marines. If you just see the Factory and a fast Armory, they expect you to be going Mutalisks. In general, yes, you should be going for mutas. Get em anyways.
Quick recap: More Barracks = More banelings, baneling speed, infestation pit, get Spire. Alternatively Baneling nest, spire, do some mineral harass, Infestation pit, surround (Fungal growth) -> banelings -> mutas and kill ****.
Starport/Factory = Pull back, make roach warren or queens or Spore Crawlers and just wait till you feel like you have a sizable army.
Just Factory = Roach warren, wait for hellion harass and push with ****, get some Spire and harass. If you see an armory get Spire, mutas, magic box + ****ing roaches and kill ****. Always have zerglings to surround in your army.
TO BE CONTINUED. I AM WAY TOO TIRED AT THE MOMENT AND THEN ****.