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Mod Monetization

Creator: Searz May 9, 2015 5:15am
2 posts - page 1 of 1
Searz
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Permalink | Quote | PM | +Rep May 9, 2015 5:15am | Report
George makes another great piece on a hot topic in the gaming world.



The short version: mod monetization is not gonna work. At least not in that incarnation.
Ways I could see it working is in the way Unreal Tournament is doing it (F2P, but paid community mods).
Other than that I can only really see it working by putting a very prominent donation button on the download pages of the mods.
"I sexually Identify as an Attack Helicopter. Ever since I was a boy I dreamed of soaring over the oilfields dropping hot sticky loads on disgusting foreigners. People say to me that a person being a helicopter is Impossible and I’m ****ing ******ed but I don’t care, I’m beautiful. I’m having a plastic surgeon install rotary blades, 30 mm cannons and AMG-114 Hellfire missiles on my body. From now on I want you guys to call me “Apache” and respect my right to kill from above and kill needlessly. If you can’t accept me you’re a heliphobe and need to check your vehicle privilege. Thank you for being so understanding." - Guuse

"uh, I identify as counterstrike and I find this globally offensive" - ???
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Permalink | Quote | PM | +Rep May 9, 2015 5:46am | Report
I'll be honest, I completely missed this, I was away and hadn't taken a look at the internet for a week. All I know is what is told in the video above.

I think it's time for modders to start applying (free) licenses to their works, and make sure they have all rights on their works before that. At least I won't be surprised if some company steps up and claims all mods as their own based on some weird bit of legal document somewhere and starts selling them. Or, like we've seen in the video, other people taking a mod and selling it.

Steam, Bethesda, all other companies involved: you're insanely stupid and you should feel insanely stupid.
********'s a pretty good fertilizer

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