Searz wrote:
I never changed the per level value, just the base value.
Are you sure it's level-1? All the other stats in the game are base value+lvl*per lvl value.
According to the values I measured in-game, the bonus attack speed from items scales with the bonus attack speed for level 1 as well, otherwise the values would be off by (0.01744 * 0.95 = 0.016568)
Formula 1: 0.668 * (1 + 0.95 + 0.0261 * (10 - 1)) = 1.4595132
Formula 2: 0.650 * (1 + 0.95 + 0.0261 * 10) = 1.43715
Actual ingame value at level 10 with 2 Recurve bows and a Dagger: 1.460
The first formula is accurate.

Well, that's just strange.. But I guess it's because it's the only stat that scales with %.
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Searz wrote:
Well, that's just strange.. But I guess it's because it's the only stat that scales with %.
Pretty much this. Probably just a design choice on their side, since they could change it without a huge impact on attack speed.
As you said, every single other stat scales additively.

For what it's worth, I posted a bug report over at the leaguecraft.com forums and got them to fix the attack speed formula on their builder, which is now working correctly.
I have no guarantee that they are using the correct values, however - but the Caitlyn values seem quite accurate to say the least.
I have no guarantee that they are using the correct values, however - but the Caitlyn values seem quite accurate to say the least.

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Are you sure it's level-1? All the other stats in the game are base value+lvl*per lvl value.