Depends a lot on the champion, but generally flat MP5 sets you up for a stronger earlygame. Most mages hurt for mana after earlygame though. I agree that MP5/lvl generally are better, but MP5 aren't far off.
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
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For seals AP/lvl, Mp5/lvl, and HP/lvl are all common.
Glyphs are almost always AP/lvl, only exceptions are really only Ryze and Ahri.
Quints are flat AP except for Ryze because Ryze doesn't use AP.