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[Champ suggestion] Wūshù - The Voodoo Assasin

Creator: Dzeno February 19, 2012 10:23am
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May 19th, 2011
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This is my new champion called Wūshù - The Voodoo Assasin:
This is my latest champion in my evergrowing champion amry. It has a few very unique abilities and an overall unique gameplay. His Q is his bread and butter an requires you to learn to hit skillshots and makes you chose between burst with short CC or longer cc but the damage is done over more time. His W punishes high damage low defense champions and greatly synergizes with your ult as well with Q. E is a great kiting skill with an unconventional CD. His R is the ultimate assasination and kiting skil.

The numbers presented here are NOT final and require public feedback for proper balancing.
However please give constructive feedback.

Any sugestions what so ever, even for creating a whole different ability, different numbers, others names, they are welcome, certainly if they are constructive.

Base stats and Tags:
Health : 2 out of 10
Attacks : 7 out of 10
Spells : 8 out of 10
Difficulty : 8 out of 10

(anti)Assasin, hybrid, melee, snare, kite,(support)

Health: X (+ X per lvl) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: X HP
Damage: X (+X per lvl) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: X dmg
Attack speed: 0.X (+ X% per lvl) ~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: X AS
Range: 150 melee ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: 150 range
Armor: X (+X per lvl) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: X Arm
Magic Resist: X (+X per lvl) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: X MR
Health regen: X (+X per lvl) ~~~~~~~~> lvl 18: X HP/5
Mana regen: X (+X per lvl) ~~~~~~~~~~> lvl 18: X HP/5
Movement Speed: 315 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> lvl 18: 315 MS


Passive, innate, curse yourself:
Every 15 auto-attacks and/or abilties you will deal extra damage the next time you use an ability or auto-attack. If you use an ability you deal an extra 20% of their AP as magic damage. If you use an auto-attack you deal an extra 20% of their AD as physical damage.

you're first auto-attacks after using abilities deals an additional 10% damage of the damage dealt by the abilities used.

thow a voodoo doll at an enemy. if the skill shot hits it deals 20 true damage, you can reactivate the ability again 1/2/3/4/5 times dealing 50 (+0.1 AP and 0.1 AD) physical damage and every time snaring the enemy 0.4 seconds (if used in rapid succesion the snare time doesn't stack, if all used within 0.1 seconds the snare time is 0.5 seconds). It can be reactivated within a maximum of 6 (maybe more or less) seconds.

#Note: every reactivation grants 1 stack for your W, making it very usefull since every reactivation does only low damage.

CD: 8 seconds
Mana: 10 mana on skillshot and 20 mana per reactivation (30/50/70/90/110 1 to 5 reactivations)
Range skillshot: 650
Range reactivation: 1000 (difference 350 so that flash outranges it with 400 range)

W, backfire curse:
Select an enemy, all attacks and abilities done by you and the enemy on each other will be completely backfired as well to you/him. You gain 2/4/6/8/10 basis arm and MR and your enemy lose the same amount. Every time you deal damge to that enemy you gain 5/10/10/15/15 extra arm and MR this can stack up to 1/1/2/2/3 times. Every time the enemy damages you they lose 2/4/6/8/10 arm and MR this can stakc up to 1/1/2/2/3 times. This lasts 4.5/5/5.5/6/6.5 seconds.
(first thought of making you able to use this on allies as well, making this the first champions which was a combinatoin of support and assasin. The problem with it is that it has to much trolling ability, by example using it on a leblanc just before she's gonna burst an enemy tank/bruiser might actually kill herself. To bad trolls exist)

#Note: This combines greatly with your ult since if you attack the doll you're not actually attack you enemy and thus the damage and effects aren't backfired. It still does gives stacks attacking through the ult since you're still damaging the enemy.

CD: 19 seconds
mana cost: 110 mana
range: about 650

E, Voodoo doll army:
You gain 0.2/0.4/0.6/0.8/1% MS and 0.2/0.4/0.6/0.8/1 AS per percentage health the enemy is missing upon auto-attacking an enemy, this lasts 2.5 seconds.

Creates up to 5 voodoo dolls which, voodoo dolls lock on and fly and hit nearby enemies within range, an enemy can be hit by multiple dolls. The dolls apply on-hit effects, give vision over enemies hit for 2 seconds , blind the enemy for 0.5 (0.5 to 0.75) seconds and deals 20/40/60/80/100 (+0.25 AP and +0.3 bonus AD) magic damage. (the dolls priotize multiple targets of a single one and after that champions over minions)
Every extra doll only is effective for 45% also when 3 or more dolls hit the enemy is stunned instead of blinded for 1 (1 or 1.5 or so) seconds.
Casting this skill does not interrupt your movement nor auto-attacks.

CD: after 5 auto-attacks 1 doll will be casted, after 8 AA's 2 dolls, after 10 AA's 3 dolls, after 11 AA's 4 and after 12 AA's 5 dolls will be created and fly at enemies
Mana cost: 25
Range: 600

R ultimate,
select an enemy within in range this enemy receives a mark for the whole duration of the ability so he can see his under the effect of it. After an enemy has been hit by this skill you have 3.5 seconds to recast it. On recast your movement is impaired and you will channel for 2 (between 1 and 3) seconds this can be interrupted if it is the skill fails. If the channel does succeed you've 5/10/15 seconds to place a doll/statue in front of you, this doll/statue stays there for 1.5/2/2.5 seconds. During this time you and allies can attack this doll/statue and the enemy that was hit on the first activation of this skill will receive full damage of all atacks and abilities done to this doll/statue, however AoE does 75% LESS damage and CC is 50% less effective.
You will always at least gain an assist if the enemy is killed through the doll/statue also the gold reward for a kill/assist through the doll/statue is 30% higher.

#Note, this doll/statue can NOT be placed in the fountain and also after using the blue pill the enemy will lose the mark and you can't place the a doll/statue anymore.

CD: 160/130/100 sec
Range (on first activation): 350
Range for target to receive damage from doll/statue: global
Mana (when placing doll/statue): 125/175/225

Explanation and notes of the abilities:






Upon selection:

Also at random times:

When casting ult:


casting Q:

casting W:

casting E

casting R:

Joke 1:

Looks of the champion itself:

Looks of the abilities:





Story (WIP):

Also please take a look at my other champions:

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