http://leaguecraft.com/builder/Dr.%20Mundo/?items=16,28,105,61,70,87&runes=64,64,64,64,64,64,64,64,64,63,63,63,63,63,63,63,63,63,98,98,98,98,98,98,98,98,98,1,1,1&masteries=1201400010000000013304001000323010000000000000000&level=18
Probably.
You want to build Attack speed and health if you don't want to go trinity tank though.
Probably.
You want to build Attack speed and health if you don't want to go trinity tank though.
Tri lane for life.
mundo is a tanky champion that fits best in top lane. otherwise he can jungle and has a very fast clear time, but his health is really low and his ganks arent the best.
mundo is best build as a tanky deeps, atmogs is the best way to go.
mundo is best build as a tanky deeps, atmogs is the best way to go.
I like things that make me feel stupid. - Ken Levine
i'd say as reds for jungle and start with vamp scepter. and for his quints health, definitely.
9/21/0 is what i run, going for the improved health stuff and the arpen in offense, yadda yaddy
top lane pretty much the same thing, although boots 3pot would be a better start top.
9/21/0 is what i run, going for the improved health stuff and the arpen in offense, yadda yaddy
top lane pretty much the same thing, although boots 3pot would be a better start top.
I like things that make me feel stupid. - Ken Levine
ShenMasterFlash wrote:
runes/masteries for top lane/jungle?
Guessing for jungle ArPen reds, armor yellows, mr blues, but what quints?
but what about for top lane? And masteries seem like maybe 21 in Defense?
I thought i just linked all that...
If you want to jungle use 6 ArP reds, the rest of your offensive runes attack speed, and all of your defensive runes as resists.
Tri lane for life.
Build Magic pen.
Make your Q one of the best initiations in the game. 25% of their HP in 1 shot, too stronk.
Make your Q one of the best initiations in the game. 25% of their HP in 1 shot, too stronk.
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