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Nunu top lane, matchups?

Creator: NicknameMy November 22, 2013 10:07am
NicknameMy
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I recently started playing more top lane Nunu & Willump and I feel he is really strong early and can also carry his team with his gank potential and super high damage Ice Blast. But I am not really aware about his matchups. For sure, any meele is gonna have a bad time against Nunu except if he can sustain more than Ice Blast does damage. That only leaves ranged as real enemies, but what exists there which doesn't go down really fast against Ice Blast?

As far as my Nunu & Willump build goes, I tried out this:

Runes

Precision
Fleet Footwork
Phase Rush

Item Sequence

Health Potion 50
Mana Potion 0
Doran's Ring 400
Boots 300
Rod of Ages 2600
Haunting Guise 1300
Sorcerer's Shoes 1100
Will of the Ancients 2300
Liandry's Torment 3000
Frozen Heart 2500
Spirit Visage 2900
Rabadon's Deathcap 3600
OTGBionicArm
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This was a thing once. Riot decided that it should be a thing and that jungle Nunu should be a thing. They've given him every incentive to stay in the jungle and far away from lanes. They've since also nerfed the reason to even lane him, so please let it die. :p
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Do I have to let something die which walks over nearly any lane opponent and has high roam, utility and damage potential? Isn't that actually something you want to have in solo queue in order to win any lane?
Vapora Dark
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Permalink | Quote | PM | +Rep November 22, 2013 1:10pm | Report
The real question though, is who do you lane with?
NicknameMy
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Nunu is generally a support, so he can lane with anyone. But he does really well, as you should know, on champs which rely onto attack speed and movement speed, so maybe duo with Tryndamere and make Tryndamere a real nightmare. If you really want the 2-1-2 + jungle strategy, also both Tryndamere and Nunu can jungle.
He is gonna kill you!!!
Quite Nomible
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Nunu top is still quite strong imo, he has sustain for dayz in both mana and HP to stay in his lane forever. Snowballs hurt a lot with very little AP. I think he still counters quite a few, especially AA-reliable champions such as Jax (really , the attack speed slow hurts their damage). I think Nunu & Willump is quite weak against sustained ranged champions. Late-game he falls kinda behind if his ulti gets wasted.
Mercury's, Spirit Visage, Rabadon's Deathcap, Frozen Heart and Abyssal Mask are some good items on him. I don't like it to go full offensive, since he just falls behind too much in late-game.
Masteries I'd say 9/21/0 instead.
Runepage seems good.
nog even kort samengevat: een lampje is voor dove mensen, een ratelapparaat voor blinden. het mooiste is natuurlijk een combinatie van beide: een lampje met een ratelapparaat, voor het geval er iemand langskomt die blind én doof is.
SkidmarkD
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Permalink | Quote | PM | +Rep November 25, 2013 6:21am | Report
9/21/0 is still a thing?

Does that 5AD/8AP really make up for the 8% pen we lost?
Quite Nomible
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Permalink | Quote | PM | +Rep November 25, 2013 6:30am | Report
For the earlygame it's pretty neat. +8 damage on an ice ball is quite a lot for only one mastery point.
nog even kort samengevat: een lampje is voor dove mensen, een ratelapparaat voor blinden. het mooiste is natuurlijk een combinatie van beide: een lampje met een ratelapparaat, voor het geval er iemand langskomt die blind én doof is.

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