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Spellvamp quints, worth it?

Creator: Yukimaru
January 29, 2012 5:32am
21 posts page 1 of 3 Forums » Theory Crafting & Ideation » Spellvamp quints, worth it?
Permalink | Quote | PM | +Rep | Commend by Yukimaru » January 29, 2012 5:32am | Report
They give 6% Spellvamp, in lane phase, thats alot of sustain against sustained dmg casters, whats your thought bout it?Getting points in Utility for the Spellvamp on a offense AP Caster is a waste, thats what i think, but with it it would alrdy bee 9% so a tenth of your dmg as sustain...
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Permalink | Quote | PM | +Rep | Commend by Dypheus » January 29, 2012 5:53am | Report
Someone like Ryze can benefit from it as he doesn't really need to go deep in the offensive tree, and has no natural sustain (apart from hes ult which is medicore).
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Permalink | Quote | PM | +Rep | Commend by Joobieo#41288 » January 29, 2012 8:55am | Report
If you feel the need to win the lanning phase I'd say yes. End game you're only hurting yourself with them on.
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Permalink | Quote | PM | +Rep | Commend by JEFFY40HANDS » January 29, 2012 9:59am | Report
not worth the IP in my book....Unless you are SPECIFICALLY counter building someone, I really don't think 6% spellvamp is worth it...
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Permalink | Quote | PM | +Rep | Commend by Phoenix0000ff » January 30, 2012 6:35am | Report
I heard they were good on kennen
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Permalink | Quote | PM | +Rep | Commend by Slappiz » January 30, 2012 7:21am | Report
Yukimaru wrote:

They give 6% Spellvamp, in lane phase, thats alot of sustain against sustained dmg casters, whats your thought bout it?Getting points in Utility for the Spellvamp on a offense AP Caster is a waste, thats what i think, but with it it would alrdy bee 9% so a tenth of your dmg as sustain...


I use spellvamp quints on Mordekaiser and Kennen, I start with 9% spellvamp at lvl 1, and after first teleport to base I'll end up with 24% Spellvamp, if i buy hextech revolver.

Tbh it's a diffrent (read: freeeeeekin awesome!) type of laning. Imo they are the best choice for casters who can spam skills during the laning phase.. I bet they would be awesome on Rumble to.
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Permalink | Quote | PM | +Rep | Commend by Wintermond » January 30, 2012 8:08am | Report
Why would you want more sustain if you can just crush your lane?

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Permalink | Quote | PM | +Rep | Commend by Embracing » January 30, 2012 8:11am | Report
Wintermond wrote:

Why would you want more sustain if you can just crush your lane?


Pretty much ^
Only two I can think of that work with it are Kennen and Morde.

Kennen cuz Kennen doesn't need the early damage.
Morde cuz it solves his spam problem early game.
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Permalink | Quote | PM | +Rep | Commend by Yukimaru » January 30, 2012 11:09am | Report
"Kennen cuz Kennen doesnt need the early damage." because dat 15 AP make such a huge*** difference *trollface*
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Permalink | Quote | PM | +Rep | Commend by AncientNecro » January 30, 2012 6:11pm | Report
Might be fun to try them on Heimerdinger, just for kicks ^_^

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