Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's second Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
's Forum Avatar

Zeka, The Avenger

Creator: the chaos bringer 00 June 21, 2014 11:02am
the chaos bringer 00's Forum Avatar
Show more awards
Posts:
182
Joined:
Dec 29th, 2011
Permalink | Quote | PM | +Rep June 21, 2014 11:02am | Report
Passive: Intimidation

Nearby enemies have reduced Attack Damage and Ability Power (5/10/15) + 25% for each additional enemy (max 10/20/30). Hitting an enemy unit with an auto attack, grants 1/2 (becomes 2 at level 11) adrenaline (max. 100). Adrenaline for basic attacks doesn't deplete over time. All of the adrenaline is lost upon death


Q: Toggle: Rough hits

His basic attacks have a reduced 25 range (150). For every hit he gets 5/8/11/14/17% reduced incoming damage for 3 seconds. The effect stacks 2 times ONLY AT MAX RANK. Each hit consumes 10 adrenaline. You can't fill adrenaline while dmg reduction effect is activated.

Can be toggled off only after 4 seconds. If toggled on, and have no adrenaline, the dmg reduction effect does not take place but the reduced range remains.

W: Reasoning
Active: Zeka reminds himself what happenned to his family and fills his adrenaline by 10/20/30/40/50. The bonus adrenaline remains, are lost after 5/6/7/8/9 seconds and the ability then goes on cooldown for 9/8/7/6/5 seconds.

Passive: Gains 5/10/15/20/25% of his bonus HP, as bonus HP. (zed like)

E: Now or never!

Range of rush 400

Cone is like Kassadin's E

Zeka performs a dropkick in a straight line, until he collides with an enemy or at max range (500). The enemy of collision, is thrown down (Stunned, with cool animation) for 1 second and the ground shatters in a cone behind the struck enemy, slowing other enemies for 10/25/40/55/70%. The shatter lasts 1/2/3/4/5 seconds. The slow refreshes. Consumes 50 adrenaline.

R: Sucker Punch:

Can only be activated at max adrenaline and only after 120/100/80 seconds from the last time it was cast. Consumes 100 adrenaline.

Jumps on enemy champion in a range of 400. It snares it for 1 second. Then Zeka in memory of his family punches with all his force the target. It does 300/350/400 magic damage (+ 100% of bonus AD) + (100% of bonus AP). If the target dies, Zeka gains retaliation for 10 seconds which grants him 15% of the dead targets AP, AD, Armor and Magical Resist.


Base stats:

HP:400
Armor:17
Magic Resist:30
Hp/level:80
Movement speed:330
Base attack speed:0,65
Atk speed @ lvl 18:1

Suggested Build: Ionian Boots of Lucidity, Ravenous Hydra, Last Whisper, Zhephyr, Randuin's Omen, Spirit Visage

My brother says I created an Aatrox with a semi assassinesque ulti and a season 1 passive.

Story:

Rich kid, not spoiled, with good martial training, lost his family due to its importance (they financed piltover's scientific program) during a noxian invasion. Only family left: Jayce. Since a Sion rework is upon us, the story could include the murder of Sion by Zeka during that invasion. (Say sion was the responsible for the death of his family)

First champion I make, I think the really op thing is his E.

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide