League of Legends (LoL) Item: Stalker's Blade - Bloodrazor
Stalker's Blade - Bloodrazor
Total Price: 2625 | Recipe Price: 625 | Sell Price: 1837
- 50% Attack Speed
Passive: Grants 10% Lifesteal vs monsters.
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters).
UNIQUE Passive: Chilling Smite: Smite can be cast on enemy champions, dealing 28-166 true damage and stealing 20% of the target's movement speed for 2 seconds.
UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).
Limited to one Jungle item.
Removed
Passive: Grants 10% Lifesteal vs monsters.
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters).
UNIQUE Passive: Chilling Smite: Smite can be cast on enemy champions, dealing 28-166 true damage and stealing 20% of the target's movement speed for 2 seconds.
UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).
Limited to one Jungle item.
- 50% Attack Speed
Passive: Grants 10% Lifesteal vs monsters.
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters).
UNIQUE Passive: Chilling Smite: Smite can be cast on enemy champions, dealing 28-166 true damage and stealing 20% of the target's movement speed for 2 seconds.
UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).
Limited to one Jungle item.
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