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League of Legends (LoL) Item: Tracker's Knife - Devourer

Tracker's Knife - Devourer
Total Price: 2450 | Recipe Price: 400 | Sell Price: 1715

LoL Item: Tracker's Knife - Devourer
  • 40% Attack Speed

Passive: Grants 10% Lifesteal vs monsters.

Passive: 150% Mana Regeneration while in the jungle.

UNIQUE Passive: Devouring: Deals 30 magic damage on hit. Takedowns (kills or assists) will grant Devourer stacks, increasing the on-hit magic damage by 1.

Takedowns on:
- Large monsters and champions grant 1 stack.
- Rift Scuttlers and Rift Herald grant 2 stacks.
- Dragon, Baron and Vilemaw grant 5 stacks.

At 30 stacks, this enchantment turns into the Sated Devourer enchantment. At this point, takedowns no longer grow Devourer's damage, but every second (fourth for ranged champions) basic attack triggers on-hits twice.

UNIQUE Passive: Tooth / Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a large monster grants +30 bonus experience.

UNIQUE Passive: Warding (Minor): Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges which refill upon visiting the shop.
Removed
  • 40% Attack Speed

Passive: Grants 10% Lifesteal vs monsters.

Passive: 150% Mana Regeneration while in the jungle.

UNIQUE Passive: Devouring: Deals 30 magic damage on hit. Takedowns (kills or assists) will grant Devourer stacks, increasing the on-hit magic damage by 1.

Takedowns on:
- Large monsters and champions grant 1 stack.
- Rift Scuttlers and Rift Herald grant 2 stacks.
- Dragon, Baron and Vilemaw grant 5 stacks.

At 30 stacks, this enchantment turns into the Sated Devourer enchantment. At this point, takedowns no longer grow Devourer's damage, but every second (fourth for ranged champions) basic attack triggers on-hits twice.

UNIQUE Passive: Tooth / Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a large monster grants +30 bonus experience.

UNIQUE Passive: Warding (Minor): Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges which refill upon visiting the shop.

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