Into The Arcane has received its sixth update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.
In a Nutshell
Patch 13.7 will be the patch played during the upcoming Tactician's Crown tournament. As such, and as usual, this means it's a change-lite patch. Only a few small buffs were distributed to some underutilized champions, traits, and Augments, and nothing’s been nerfed, adjusted, or reworked!
While Into The Arcane hasn’t changed much, you can experience some freshness by playing Choncc’s Treasure, which will stay live until the 1st of April (the day before the new Set comes out!).

Rotating Shop Arrivals

Image sourced from leagueoflegends.com.
System Changes
Team Planner Update
A small quality of life change was applied to the Team Planner. You can now paste Team Codes even while in-game.
Trait Changes
Origin Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
HIGH ROLLER |
| JUNKER KING |
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BANISHED MAGE |
| BLOOD HUNTER |
| MACHINE HERALD |

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Class Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
Team-Up Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
BETRAYAL |
| GENIUSES |
| MARTIAL LAW |
 
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MENACES |
| REUNION |
| ▲ SISTERS |
 
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| Jinx Attack Speed Buff: 75% ⇒ 80% Both Buff Duration: 7 ⇒ 10 sec |
UNLIKELY DUO |
| WHAT COULD HAVE BEEN |
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Unit Changes
TIER 1 Unit Changes
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NERFS |
| BUFFS |
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| VEX - Ability Damage: 220/330/550/770 ⇒ 240/360/580/800 - Ability Secondary Damage: 110/165/275/385 ⇒ 120/180/290/400 |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 2 Unit Changes
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NERFS |
| BUFFS |
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| CAMILLE AD: 52 ⇒ 55
ZIGGS Primary Ability Damage: 180/270/450 ⇒ 180/270/480 |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 3 Unit Changes
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NERFS |
| BUFFS |
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| GANGPLANK (Melee) Mana buff: 0/60 ⇒ 0/50
NUNU & WILLUMP Mana buff: 60/125 ⇒ 50/100
SWAIN (Melee) Heal Per Second: 70/90/125 ⇒ 70/95/145 |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 4 Unit Changes
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NERFS |
| BUFFS |
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| ELISE (Ranged) Ability Damage: 220/330/1000 ⇒ 250/375/1200 |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 5 Unit Changes
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NERFS |
| BUFFS |
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| JINX Death Rocket AP Damage: 60/90/300 ⇒ 100/100/300
MALZAHAR Mana buff: 30/95 ⇒ 30/90 |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 6 Unit Changes
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NERFS |
| BUFFS |
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ADJUSTMENTS |
| REWORK / NEW |
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Augment Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
SILVER AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Backup | Your team gains 10% Attack Speed if at least 4 allies start combat in the back two rows. | ▲ Attack Speed: 10% ⇒ 12% |
Glass Cannon I | Units that start combat in the back row begin combat at 90% health but gain 12% Damage Amp. | ▲ Damage Amp: 12% ⇒ 15% |
Mad Chemist (Singed) | Gain a Singed. Your strongest Singed cannot attack but constantly runs, leaving a poison trail dealing magic damage over time. His Ability will always target himself and instead grants 30% Omnivamp and Move Speed. Magic Damage: 140% / 210% / 315% / 420% | ▲ Ability Damage: 140/210/315/420 ⇒ 155/235/350/470 |
GOLD AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Forbidden Magic | Each time an ally dies, allies that share at least one trait with them gain 6 Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist. | ▲ AD Per Stack: 2% ⇒ 3% ▲ HP Per Stack: 10 ⇒ 15 |
PRISMATIC AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Glorious Evolution | Gain an Adaptive Helm. After you upgrade 4 champions, gain a Viktor and a Jeweled Gauntlet. | ▲ Upgrades Required: 6 ⇒ 4 |
The Golden Egg | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | ▲ Some of the loot tables have increased in value |
Wand Overflow | Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +4% Attack Speed. | ▲ Attack Speed Per Rod: 4% ⇒ 5% |
What You Really Are | Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage. | ▲ Player Damage required: 35 ⇒ 20 ▲ Double-Up Player Damage required: 20 ⇒ 12 |