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League of Legends (LoL) Question: A question about D5 Ranked

Posted in General 8,812

  • utopus

    A question about D5 Ranked

    Ever since the master tier got introduced, my Ranked games have been quite disappointing. Prior to the master tier, I was winning around 16 LP/win, and losing around 15-18.

    When master tier got introduced, My LP gains from winning ranked dropped to around 7-10, and my losses from losing ranked games increased to between 25-40.

    In my recent games, I went 3W/1L, and ended up exacly where I started, winning 9 LP/game, and losing 24 points for my 1 Loss.
    My question to diamond players is: How can you make this balance out? Will it just take a lot of time for this kind of thing to 'balance out'? How long did it take for this kind of BS to stop happening. It's quite frustrating to be successful in my ranked games, and not go anywhere.

    Thanks for your help
  • Answers (1)

    0
    Vynertje (386) | January 6, 2015 12:25pm
    Reason you're getting such low LP per game is because your MMR is very low. On average you're playing with Platinum II players. So 'all' you need to do is fix your mmr (= win more games than you lose) and your LP gains will go back to normal.

    Also, it isn't really BS. It just means you cannot get Diamond 4 if you're only playing against platinum players.
    0
    IPodPulse (120) | January 9, 2015 10:38pm
    Question then, if your Ranked MMR is higher than the average MMR in your tier, does your LP gain increase vastly as well?
    0
    Vapora Dark (625) | January 6, 2015 4:20pm
    No, it didn't. I just explained it to someone else so I'll just pass it over to here:

    In the old Elo system, silver was 1150 Elo, gold 1500, plat 1850, diamond 2200. So 350 Elo between each tier. Then they made the Leagues system and covered up Elo, but if you do the math, 5 divisions in each tier means each division represents a 75 Elo jump, so that when you've climbed 5 divisions, you've climbed 75x5 Elo (350). Your LP gains go up and down depending on whether or not your ranking is an accurate depiction of your hidden MMR.

    But Diamond 1 being the gate between Diamond, Challenger, and people who had Challenger MMR but didn't fit in challenger, it couldn't follow the same rule as the other divisions, otherwise 90% of people in Diamond 1 would permanently be at 100 LP or always near 100 LP because they'd climbed past diamond 1 MMR but didn't have enough MMR for challenger. Then how would you know who was better than who if they all had the exact same rank?

    So Diamond 1 had its LP gains limited to 3-5 LP per game, effectively making it a division that encompassed, not 75 Elo, but who even knows how much Elo. 300? 500?

    So eventually Riot sought to normalize Diamond 1 and introduce another gate to Challenger: Master tier. But it wasn't as simple as making Diamond 1 the same as every other division and then making Master Tier 350 Elo away from diamond; way too many people would be Master in that case, ANYONE who was diamond 1 in the old system would have been within reach of Master Tier, just one lucky win streak away.

    So to make Master Tier just as hard to reach as the old 90+ LP Diamond 1, while making Diamond 1 a normal division, they had to kinda "stretch" the whole Diamond tier. 350 Elo from silver to gold, gold to plat, and plat to diamond, but it's not 350 Elo from Diamond to Master. Who knows how much it is. 500? 600? 700? Only Riot knows.

    As a consequence of this, it's not a 75 Elo difference from Diamond 5 to Diamond 4. It could be 100, 125, 150. I don't know. So that's affected everyone's LP gains in Diamond, because, for example: I was high LP in Diamond 2 when it happened. Let's say that that's the equivalent of 2450 MMR, and that my MMR was 2450. So I had "decent" MMR, more or less, in the sense that I had average LP gains and average losses. Then when the change hit and diamond "stretched", every division contained a higher Elo difference than it had previously. And now it turned out that 2450 MMR was the MMR you should have in low Diamond 3, not high Diamond 2. What happened to my LP gains? Similar story to you. I won 3 games in a row and got 8 LP for each game. Then I lost 2 games in a row and lost 34 LP for each game, instantly dropping to 0 LP because my MMR didn't meet the new Diamond 2 requirement.

    So in conclusion, no, Master tier didn't change your MMR. It just changed the MMR threshold for each division. Everyone in Diamond now has low MMR unless it's actually significantly high for their division. Even the people in Diamond 5, who should be the least affected, got hit by it. Why? Because now you need to climb ~125 Elo per division, not 75. That means your climb through diamond is going to be slower than in other tiers. How do they make your climb slower, while still keeping the 100 LP in 5 divisions system? By making you gain less LP than you did previously, and making you lose more LP than you did previously. If your MMR in plat was hella good, +25 LP per win and -14 per loss, in Diamond it's (I'm just estimating here) +20 per win and -17 per loss. If in Platinum (or in your case, the old Diamond), you were gaining 16 LP per game while losing 18? Then those gains and losses just became a lot harsher. If what Vynertje said is true, that means your MMR is somewhere along the lines of plat 2, so your MMR is very far away from the new diamond 4, so it makes it ridiculously hard for you to climb diamond 5.

    Hope this helped.
    0
    utopus (313) | January 6, 2015 3:29pm
    Did the master tier cause the MMR for diamond players to change?
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