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Record_UserAchievement Object
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[user_achievement_id] => 284875
[user_id] => 242946
[achievement_id] => 50
[relation_type] => Build
[relation_id] => 394091
[display_order] => 0
[is_hidden] => 0
[create_ts] => 2015-03-18 21:56:32
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1




Record_UserAchievement Object
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[record:protected] => Array
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[user_achievement_id] => 284834
[user_id] => 242946
[achievement_id] => 258
[relation_type] => Build
[relation_id] => 394091
[display_order] => 0
[is_hidden] => 0
[create_ts] => 2024-03-11 16:17:12
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1










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Commented
Posted a Comment: Jul 18th, 2015
"The best advice I can give is to take a look at my season 5 games and note how I handle those same issues you're mentioning. In particular:
-I usually soften up targets with voidlings before committing to anything"
Commented
Posted a Comment: Jul 17th, 2015
"I don't think there's a place for it to fit. Items that absolutely must stay are:
-Boots
-Guinsoos
-Nashors
-Runaans
That leaves two empty slots. Right now I'm experimenting to see if Rylais can replace Void Staff (promising so far). Liandrys is only useful after Rylais, but by that point i"
Commented
Posted a Comment: Jul 17th, 2015
"Yes quite excited! There are several impacts of the change.
-Even higher AS than before, since the passive currently only goes up to 50% compared to the PBE 60%
-Can reach the full passive AS by level 9, with a negligible loss on Conquering Sands damage for MM Azir
-Can us spell pen glyphs inst"
Commented
Posted a Comment: Jul 15th, 2015
"Hey! Unfortunately Defile only procs the 20% slow, not the 40% one. Similar to before the buff, it still feels excessive and a 5% extra slow from before isn't sufficient to replace the sticking power of RG.
Which is sad because I wanted it to work ;-;
As such, Liandrys remains as an item that "