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Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 284875
[user_id] => 242946
[achievement_id] => 50
[relation_type] => Build
[relation_id] => 394091
[display_order] => 0
[is_hidden] => 0
[create_ts] => 2015-03-18 21:56:32
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1




Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 284834
[user_id] => 242946
[achievement_id] => 258
[relation_type] => Build
[relation_id] => 394091
[display_order] => 0
[is_hidden] => 0
[create_ts] => 2024-03-11 16:17:12
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1










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Commented
Posted a Comment: Dec 10th, 2015
"The orange number means physical damage is being dealt by an attack.
Fervor of Battle applies On-Attack, not On-Hit, which is why soldiers are able to proc it."
Commented
Commented
Posted a Comment: Dec 9th, 2015
"It does, fortunately. It is harder to stack now, but not tremendously so (late game, it's easy to get full stacks in under a second.)"
Commented
Posted a Comment: Dec 8th, 2015
"It's actually 3 per rune. So 3 armor for each of the nine runes, for a total of 27 armor.
"