

Commented
Posted a Comment: Sep 15th, 2011
"The crit damage runes are way less effective than armour pen or crit chance, and if you are using them for early game deffinately crit chance will help out way more you have 2% crit chance level one, that is no were near a reliable rate to work off at all, i don't disagree with the item build except"
Commented
Commented
Commented
Posted a Comment: Jul 29th, 2011
"Just a few things, and i understand this is for mainly 3v3
- I like the Clair idea
- I would use smite is you are going for map control with clair, out level them
- I would get wriggles for the 1600g gives you dragon at lvl 5, life steal that you spent a little into damage and some armour "
Commented
Posted a Comment: Jul 27th, 2011
"Wheres the armour pen???? "
Commented
Posted a Comment: Jul 20th, 2011
"Also with the teleport egg? can you actually teleport while you are in your egg reviving? i've never seen it. I got that you could from your summoner spell section? also i find teleport great because you need to go back and buy, and it takes so long with anivias slow move speed"
Commented
Posted a Comment: Jul 20th, 2011
"I also have a few suggestions for runes and late game items.
Runes - The runes i run and i am liking atm are:
Armour pen reds
Damage seals
Magic resist per level Glyphs
Damage Quints
I use damage seals and quints for 11 damage from level one, with 10 from dorans blade and 3 from masteries "
Commented
Posted a Comment: Jul 20th, 2011
"Good guide.
I was wondering which build you suggest, im thinking that the seecond build is for an enemy team with many squishies and not many tanks to worry about, and the first is for more burst damage that can kill the tanks??
Is this correct or am i asuming wrong, also which build do you r"