

Commented
Posted a Comment: Aug 1st, 2013
"especialy when it should be E Q W R F ;D putting visions in the end of sequence = longer cd = won't be able to put out many of em in a fight"
Commented
Posted a Comment: Aug 1st, 2013
"tip: i see there's an upvote but no comment, turn on C2V (comment to vote) to avoid troll downvotes"
Commented
Posted a Comment: Aug 1st, 2013
"runes - nice, can't argue
build - very nice
skilling - spot on
masteries - all ok except 1question: why take defender? it provides max 5armor/magic res, i think it would be better to put aditional point into hardiness
guide - VERY nice, amazed with this part actualy :D
Overall very ni"
Commented
Commented
Posted a Comment: Aug 1st, 2013
"no, just no.... THE CHAMP AINT EVEN OUT YET, and when he comes out after 2weeks he'll get a huge nerf, SO STOP IT"
Commented
Posted a Comment: Aug 1st, 2013
"runes messed up...
mejai's as an option...
not taking any defense in masteries with those runes...
walls of text, no bb coding..."
Commented
Posted a Comment: Aug 1st, 2013
"bad runes -1
not optimal masteries -1"
Commented
Posted a Comment: Aug 1st, 2013
"no comment to vote -1
runes are not optimal -1
double tear items after tear nerf -1
skilling +1
masteries not optimal -1
the guide lacks information -1"
Commented
Posted a Comment: Aug 1st, 2013
"
it's better to be more tanky than to have 30extra sec with buffs, and"
Commented
Posted a Comment: Jul 31st, 2013
"guide: yes cheatsheet: no"