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Commented
Posted a Comment: May 21st, 2012
"he says for what it builds into too."
Commented
Posted a Comment: May 21st, 2012
"runic blade
it buffs physical damage on your auto attack, it is affected by lifesteal."
Commented
Posted a Comment: May 21st, 2012
"this threads discussion also ended back in december.
plus, your post in relation to this thread is off-topic, but this is the off-topic section anyway so i digress."
Commented
Posted a Comment: May 21st, 2012
"
the only rng that could make or break a game was dodge."
Commented
Posted a Comment: May 21st, 2012
"then start a new thread instead of necroing an old one.
http://static.tvtropes.org/pmwiki/pub/images/MTG-ThreadNecromancer_3198.jpg"
Commented
Posted a Comment: May 20th, 2012
"dodge had caused an actual problem though, a lot more than phage does.
as far as i am concerned, riot is happy with the state of randomness unless they say something about it publicly. "
Commented
Posted a Comment: May 20th, 2012
"what zeprido said.
i don't see phage as a problem when you want the frozen mallet, but meh. i think its fine."
Commented
Posted a Comment: May 20th, 2012
"thats uhm cool i guess?
yawn."
Commented
Posted a Comment: May 19th, 2012
"reduce base damage but increase scaling. that doesnt require a whole rework."