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Commented
Posted a Comment: Oct 20th, 2013
"and all of those examples are extreme cases.
if you don't like a little chance thats fine, but to say that chance is on the same level as cutscenes and handholding is ridiculous."
Commented
Posted a Comment: Oct 20th, 2013
"im surprised he didnt mention gone home, but then again pretty much all of his arguments for dear esther apply, except the interactivity.
but i agree completely with tb.
also what do you have against dice rolling?"
Commented
Posted a Comment: Oct 19th, 2013
"if i switch ill lose my ip and rp?
like thats gonna happen."
Commented
Posted a Comment: Oct 16th, 2013
"showing turret range in game (non tutorials/bots) is retarded. what we need is less handholding and more variety/flexibility."
Commented
Posted a Comment: Oct 15th, 2013
"
no. thats what kills the community and causes everyone to become apathetic towards the other players. again, see wow."
Commented
Posted a Comment: Oct 15th, 2013
"wow dungeon queues 2.0
good luck waiting for a support."
Commented
Posted a Comment: Oct 14th, 2013
"honestly strife just reeks of 'wow killer'
you know, that hip new mmo thats so different than wow and everyone will quit wow and play it except its exactly the same as wow and no one is playing it.
*cough* the old republic *cough*"
Commented
Posted a Comment: Oct 14th, 2013
"yeah i saw that. would love to see them sit down and play a good chunk of game though instead of a quick minute overview."
Commented
Posted a Comment: Oct 14th, 2013
"if you gonna play again, i'd recommend starting over fully. they added stuff to every stage of the game, from the humble beginnings all the way to hardmode, and then the early hardmode to a bunch of stuff that takes place after hallowed armor."
Commented
Posted a Comment: Oct 14th, 2013
"http://www.gatheryourparty.com/wp-content/uploads/2012/07/Victims.png"