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Commented
Posted a Comment: Nov 4th, 2011
"
nah 0.09dmg/1AP = 9 dmg for 100 AP
But like i said...
Lets say youll end up with 300 ap late game and cleave 3 champs with Dragon Twin Bite.. results in 3x 27 bonus dmg (YEHAW!!!!).
They even ner"
Commented
Posted a Comment: Nov 4th, 2011
"
Yeah i get WHAT you can use to make him faster...
But, if you add them up, thats 200% + x flat movespeed? why should it summ up to 11k from 300 ?
Logically it should be ~9"
Commented
Posted a Comment: Nov 3rd, 2011
"Dont quite get it.
Ive also seen these "best movespeed" charts but how the fuck does one get to 11k from measly ~300 ?
Does the % movespeed stack multiplicatively or what?
Topic:
Rammus "sure win" strategie: Find loopholes in the enemy defense (solo queue, YAY!) and annoy"
Commented
Commented
Posted a Comment: Nov 3rd, 2011
"Dmg is fine, in dragon form against more enemies at least.
But you wont use ulti against 1 enemy, leaving you with FB + passiv.
Some AP isnt wrong if you get in a bundle with other usefull stats."
Commented
Posted a Comment: Nov 3rd, 2011
"Nah, a REAL Jax player (a fine one such as myself *cough* *cough*) can only sneer about it.
What somehow got us was the loss of Hp."
Commented
Posted a Comment: Nov 3rd, 2011
"Dont forget, that Shyva is one hell of a synergie-bitch.
Imo Burnout first is right dont matter what you build.
But after that it simple depends on what you use to do your dmg: AD or AP.
AD = Twin Bite; AP = Flame Breath
Simple as that."
Commented
Posted a Comment: Nov 3rd, 2011
"
Use crit instead.
@ColbyJak
You forgot that youll deal 15% dmg of Flame "