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Commented
Posted a Comment: Nov 30th, 2011
"I agree it would pair well with the moggs.
My conern would be is the -enough- AS in the build to make it worth it and also will you really do any better with this than you would with the tankier on hit build which also has lots of damage? :P
"
Commented
Posted a Comment: Nov 30th, 2011
"Kewlio.
Curious to see the updates. "
Commented
Posted a Comment: Nov 30th, 2011
"Lol.
I think Wit's would be the comfortably superior buy :3"
Commented
Posted a Comment: Nov 30th, 2011
"Either way, AS will scale that effectively also. "
Commented
Posted a Comment: Nov 30th, 2011
"If E is 60% and ult is 30%
Then yeah that's pretty badly :P
And the nice thing about AS items is that there's good ones that will boost both damage and survivability so for the sake of item and gold efficiency I'm thinking onhitmogg's is gonna be pretty clear cut and dry tha best ^_^"
Commented
Posted a Comment: Nov 30th, 2011
"Well then, that's different.
Morde was too good at the lower skill levels as well, but he was only a strong pick at high elo.
Maybe Kat is the same way, but she's not BAD.
That's all I'm trying to clarify. She's not a bad champion. "
Commented
Posted a Comment: Nov 30th, 2011
"Well that was simple enough now wasn't it :P
Also if you're not one of the DVer's on the Cait guide, then I wasn't talking to you :)
However that Cait guide has dropped like 5-6% since the publication of this thread which is really shitty :P
Is there a link to the Shyvanna guide? ^_^"
Commented
Posted a Comment: Nov 30th, 2011
"Yeap, tanky on hit is my final analysis.
AD should be fine but I do feel it's better just to go straight shot into those items I listed above simply for the sake of efficiency of item.
Spirit Visage could be cool for the passive as well, I've never played the bear so I dunno :P"
Commented
Posted a Comment: Nov 30th, 2011
"Oh thanks for taking what I wrote and changing it back to what you guys have been saying all along. *Rolls eyes* My mistake.
Also, it's one way that a fight can play out.
Fights can go either way.
Having one player hold back a CC is powerful.
Good players can be forced into using thei"