

Commented
Posted a Comment: May 19th, 2011
"There's plenty of opportunity for the interaction you're talking about. I have plans to set up the ability for custom skins before the game even hits alpha (with you getting the 3d rendering of your skin as well as having it unlocked when the game ships), as well as contests during beta for things "
Commented
Commented
Posted a Comment: May 18th, 2011
"Update!
I need brainstorming. I need the exchange of ideas, I need back and forth, I need a wall to smash my head into.
Until the website comes up, I don't have official forums to try and lure you to, so I'm going to be using this thread (as it's served me well in the past).
IN A NEW MOBA,"
Commented
Posted a Comment: May 17th, 2011
"WIN HERE, WIN THERE, WIN WIN EVERYWHERE."
Commented
Posted a Comment: May 17th, 2011
"Midwick is bi-winning. +1"
Commented
Commented
Posted a Comment: May 9th, 2011
"They're based off the class, and certain skill give innate bonuses. Tanky skills also add HP/DEF/MR, etc. Although in game you still have to rely on itemization for your actual role."