

Commented
Posted a Comment: Dec 31st, 2011
"45 min? You need to step your game up it looks like 5 mins of work. Unless you made the font.
Put a hard round brush on scatter, do it all over with varied opacity in brush settings and varied size. Add a grass brush at the bottom, pattern overlay, add a bg. Add text with pattern overlay and stroke"
Commented
Posted a Comment: Dec 30th, 2011
"They are all really monotone, and scanlines don't add to it at all. :/
They look good, but they could do with a better light source."
Commented
Posted a Comment: Dec 30th, 2011
"I see you're gonna try the smudging route, I recommend searching eddy-pochy on dA, and downloading some of his PSDs and tuts. Is there a way to use PSDs in gimp?
http://browse.deviantart.com/?qh=§ion=&q=eddy+pochy#/d3fccoa
There's a tagwall of his. As said use a smaller canvas, crop it"
Commented
Posted a Comment: Dec 30th, 2011
"The scan lines and clipping mask aren't doing anything for it. It's pretty monotone, try using your adj layers differently and add some effects."
Commented
Posted a Comment: Dec 28th, 2011
"One thing I notice is that they look a tad too contrasted to be realistic. Looks sick though. :)"
Commented
Posted a Comment: Dec 28th, 2011
"25 posts is a pain lol. If you think that, why the fuck are you on a forum. "
Commented
Posted a Comment: Dec 27th, 2011
"When did I ever say I was good with typography? Also, I recommend getting C4D R12 if you want to do 3D text. Did you make the fractal in the back?"
Commented
Posted a Comment: Dec 27th, 2011
"There's a few dead threads that keep being revived again and again, it's quite funny to watch them. Someone needs to lock threads like this that don't get replied to for like 2 months +"
Commented
Posted a Comment: Dec 27th, 2011
"What do you mean you killed him?"