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Commented
Posted a Comment: Apr 26th, 2013
"Oh, I do focus on my own mistakes. My references to teammates were to try and explain how in some skills I feel miles ahead of them, and in others miles behind. Also, to state that without any number to gauge my skill, MMR being hidden, I use the play of my opponents and enemies as an approximation"
Commented
Posted a Comment: Apr 25th, 2013
"You have 9 points in aria of perseverance in your advanced cheat sheet. I believe you meant to place them in song of celerity"
Commented
Commented
Commented
Posted a Comment: Apr 24th, 2013
"New Karma is just that. New. She feels absolutely nothing like the old Karma. Only real similarity between Q is that it damages (like the vast majority of abilities). W is a tether, but nothing like Spirit Bond, way too short and really, really boring compared to her her old one. Inspire"
Commented
Posted a Comment: Apr 23rd, 2013
"There are a lot of things wrong with this. To name a few:
There is nothing 'easy' about this guide. The wall of text is terrible.
Syndra is very squishy, and for all she has good range, is quite vulnerable. She's no Lux. Recommending Mejai's Soulstealer as a a core part of the "
Commented
Posted a Comment: Apr 22nd, 2013
"I feel your pain. Oh well, more time to theorycraft!"
Commented
Posted a Comment: Apr 22nd, 2013
"Huh, Satella beat me to the chase :3"
Commented
Posted a Comment: Apr 22nd, 2013
"It's only 15% CDR. Nearly half the limit, but just 0.75 s off of Pick a Card. It will only marginally decrease your window of vulnerability with Pick a card on CD, and only prove to give you that extra stun you need in the most close of situations. Superior damage from Wild Cards should "