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Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 20415
[user_id] => 84383
[achievement_id] => 6
[relation_type] => Build
[relation_id] => 279977
[display_order] => 2
[is_hidden] => 0
[create_ts] => 2014-02-20 17:03:43
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1

Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 20425
[user_id] => 84383
[achievement_id] => 43
[relation_type] => Build
[relation_id] => 279977
[display_order] => 3
[is_hidden] => 0
[create_ts] => 2015-03-18 21:50:21
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1






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Commented
Posted a Comment: Jul 22nd, 2013
"{quote}"
Commented
Posted a Comment: Jul 21st, 2013
"if i have to sit through one more day of this godawful internet bullshit im going to kill something"
Commented
Posted a Comment: Jul 19th, 2013
"my inhouse experience (and most of the day afterwards):
http://i.imgur.com/cJnnaAx.png"
Commented
Posted a Comment: Jul 18th, 2013
"
one might say it runs counter to logic"
Commented
Posted a Comment: Jul 18th, 2013
"Phuket.
ha"
Commented
Posted a Comment: Jul 15th, 2013
"It works by ignoring that amount of your opponent's armour, and armour is a % reduction of incoming damage. It does increase your damage but you can't just say that 10 ArP = 10 AD."
Commented
Posted a Comment: Jul 15th, 2013
"Ehhh armour doesn't really work like that. The most important part is that AD also increases damage to minions and makes it easier to last hit whereas ArP does not."
Commented
Posted a Comment: Jul 15th, 2013
"I'd go with AD on everything except Draven."
Commented
Posted a Comment: Jul 15th, 2013
"Kazega I appreciate that it feels pretty damn bad when you can't get to where you think you should be, but if you're letting it get to you to the point where you're 'crying yourself to sleep' and having problems sleeping I think you really need to remember that this is just a game."
Commented
Posted a Comment: Jul 15th, 2013
"shhhhhhhhh"