Awards Showcase
Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 20415
[user_id] => 84383
[achievement_id] => 6
[relation_type] => Build
[relation_id] => 279977
[display_order] => 2
[is_hidden] => 0
[create_ts] => 2014-02-20 17:03:43
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1
Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 20425
[user_id] => 84383
[achievement_id] => 43
[relation_type] => Build
[relation_id] => 279977
[display_order] => 3
[is_hidden] => 0
[create_ts] => 2015-03-18 21:50:21
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1
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Commented
Posted a Comment: Jul 18th, 2013
"
one might say it runs counter to logic"
Commented
Posted a Comment: Jul 18th, 2013
"Phuket.
ha"
Commented
Posted a Comment: Jul 15th, 2013
"It works by ignoring that amount of your opponent's armour, and armour is a % reduction of incoming damage. It does increase your damage but you can't just say that 10 ArP = 10 AD."
Commented
Posted a Comment: Jul 15th, 2013
"Ehhh armour doesn't really work like that. The most important part is that AD also increases damage to minions and makes it easier to last hit whereas ArP does not."
Commented
Posted a Comment: Jul 15th, 2013
"I'd go with AD on everything except Draven."
Commented
Posted a Comment: Jul 15th, 2013
"Kazega I appreciate that it feels pretty damn bad when you can't get to where you think you should be, but if you're letting it get to you to the point where you're 'crying yourself to sleep' and having problems sleeping I think you really need to remember that this is just a game."
Commented
Posted a Comment: Jul 15th, 2013
"shhhhhhhhh"
Commented
Posted a Comment: Jul 15th, 2013
"shots fired"
Commented
Posted a Comment: Jul 15th, 2013
"To be fair that damage counts minions, if you were farming with W that's probably a lot of it."
Commented
Posted a Comment: Jul 15th, 2013
"hi <3"

