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Commented
Posted a Comment: Nov 26th, 2018
"Yep. It should be fixed soon "
Commented
Posted a Comment: Nov 26th, 2018
"I know :( I can't fix it"
Commented
Posted a Comment: Nov 26th, 2018
"Thank you! I'm glad you liked it :)
I can't do anything about it being marked as an Ezreal guide so I'm just waiting for the mobafire devs to fix it unfortunately"
Commented
Posted a Comment: Nov 25th, 2018
"¯\_(ツ)_/¯
Gotta wait on mobafire devs to fix it."
Commented
Posted a Comment: Nov 25th, 2018
"I'll work on it soon. Thanks a ton for your feedback. Just need to gather a bit more data"
Commented
Posted a Comment: Nov 24th, 2018
"Woops, didn't realize I put comment to vote. My advice is gank often, but don't neglect farm. Ganking is one of Hecarim's strongest aspects. Using onslaught of shadows and devastating charge to push people into your team when needed is what separates a new Hecarim player from an expe"
Commented
Posted a Comment: Nov 18th, 2018
"
Hecarim's Q does not cancel his auto attacks. If anything it works like Counterstrike "
Commented
Posted a Comment: Oct 26th, 2018
"
What did I say?
Still highly inefficient to use conqueror just"
Commented
Posted a Comment: Oct 25th, 2018
"Activating Conqueror can only be proc'd by auto-attacks, which means that when playing Aatrox properly, it would only affect your Q3. Starting your combo with an auto-attack means you won't be able to land the sweet-spots of Q1 and Q2 unless your opponent has no idea what your skills do.
"
Commented
Posted a Comment: Oct 21st, 2018
"It's not about preference as Conqueror on Aatrox is simply inferior, unless you're going some kind of off meta attack-speedesque build. Conqueror drops the win-rate of Aatrox severely compared to both Electrocute and Arcane Comet. Which one of you take of the two would depend"