

Commented
Posted a Comment: Nov 26th, 2011
"great build it's obvious you put a lot of work in"
Commented
Posted a Comment: Nov 25th, 2011
"Thanks for the feed back. That's pretty much what the build is designed to do and I find that with Jax's ridiculous base damage, and abilities that scale with AS/AD and AP at great ratio's, making yourself unkillable is the best thing to aim for."
Commented
Posted a Comment: Nov 25th, 2011
"Thanks for the comment, did you get a chance to try it out? If you go well leave a comment and +1 if you liked it. If you did really well PM me a screen shot and I'll put it up."
Build
Commented
Posted a Comment: Nov 24th, 2011
""It is better to lvl up Leap Strike first, because it has longer cooldown, BUT some Empower is important, because they have same cooldown, so you can use Leap Strike + Empower combo. You should always jump only with Empower (brutal damage). Check in skill sequence to lvl up correctly."
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Commented
Posted a Comment: Nov 24th, 2011
"On that note I may as well delete the entire guide because he is getting completely remade. This guide can used up until they change Jax, one they do I will update it."
Commented
Posted a Comment: Nov 24th, 2011
"Thanks for the vote and the feedback. I get 4.3k health, 220 MR + Armor, and 300 attack damage when the build is complete. I will add Hextech Gunblade to the items section as a situational replacement for Wit's End. As I said at the start of the guide, this is not for novices, and the idea t"
Commented
Build
Commented
Posted a Comment: Nov 24th, 2011
"I don't build Hextech Gunblade because it expensive and since the nerf I don't think it's worth the spot in my build. It's still a good item, but I have no MR to enhance the AP on it. Wriggle's Lantern + Force of Nature provide me with enough sustainability in lane, and in terms of survi"