

Commented
Posted a Comment: Sep 11th, 2011
"No cc."
Commented
Posted a Comment: Sep 11th, 2011
"CC waaaaayy too late. Garen has no holding cc and dangerous to play without it."
Commented
Posted a Comment: Sep 11th, 2011
"This is the kind a build that encourages Garen players to "tank" 5v1 and when allies go to save, Garen chases some low life and especially without any of the massive cc of true tanks, gets his allies killed trying to save him... while probably gets a kill, maybe gets away being a tank... w"
Commented
Posted a Comment: Sep 11th, 2011
"Regrowth Pendant? 3hp/sec? or 30 hp in 10 sec for 435 gold? A hp pot is 200 hp, 10 hp/sec.. for 35 gold.. it takes 14 minutes for a Regrowth Pendant to match what hp potions give. I don't like the idea of no cc till late and incomplete shoes either."
Commented
Posted a Comment: Sep 11th, 2011
"Too much focus on tank, cc too late. Encourages the Garen playstyle of "tanking" 5v1 and getting whole team killed as Garen, without the massive cc of true tanks, chases some low life person instead of running/helping allies and getting all allies killed especially squishies who come to he"
Commented
Posted a Comment: Sep 11th, 2011
"Waaaay too much emphasis on tank encouraging insanity, at least you have the cc in there so while this build might still encourage the Garen player in the mentality of "tanking" 5 people and chasing down some low lifer at least the chase won't be as long tho tank Garens are still inclined "
Commented
Posted a Comment: Sep 11th, 2011
"Where do I begin? This is the sort of build that encourages insane Garen's who "tank" five people waaaaay ahead of their team and by time you go to save them they continue to chase that low life person to ignite probably getting a kill, maybe getting out, but definitely getting your whole "