A game can be broken into specific elements that I do not think have been articulated, yet, in the League community and by analyzing them we can know not only who has the advantage, but what that advantage is and how to use it. This will lead to what I believe is the main reason people in solo queue lose games—poor decision making. Come on, who hasn’t ran rogue down mid without your team only to be assassinated over and over again by some bastard*coughRengarcough*? The other main reasons, not the focus of the blog, I think people lose games are mechanical and tactical errors. Occasionally...
Read More
0 comments