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Commented
Posted a Comment: May 16th, 2011
"No problem here. Just get a better computer :P"
Commented
Posted a Comment: May 16th, 2011
"
This is exactly what I would like to be implemented.
I think it should be a week, but any period is better than n"
Commented
Posted a Comment: May 16th, 2011
"Have you tried using CDR glyphs? They speed up jungling and are overall useful. Try AS and CDR and see what's faster. Be precise and do it several times for accuracy.
Absolute Zero actually has a low AP ratio. AP ratios can't be considered high without comparing them to the base damage of a s"
Commented
Posted a Comment: May 16th, 2011
"Since there's practically no difference in DPS why would you take something that only really helps when the target stands still? When chasing ArP will probably deal more DPS."
Commented
Posted a Comment: May 16th, 2011
"I dreamt I was flying once. It was coool."
Commented
Posted a Comment: May 16th, 2011
"
No.. It reduces the damage the enemy MR reduces by 30 percent units. If the target has over 30MR that is."
Commented
Posted a Comment: May 16th, 2011
"I did. ArP has almost equal DPS (lower by a VERY small margin) as AS marks. There's really no reason to go for AS unless it deals noticeably more DPS, but it doesn't."
Commented
Posted a Comment: May 16th, 2011
"This WW build is for 5v5, and WW needs much more durability in 5v5 than he does in 3v3.
AD runes work best on crit builds and WW should not be built with crit."
Commented
Posted a Comment: May 16th, 2011
"Ops.. I totally forgot to account for Masochism >.>
Phantom Dancer is the best offensive item then.
BUT that doesn't apply to runes!
ArP and AS both increase the damage by percent units. So I definitely think ArP marks are the best."