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Commented
Posted a Comment: Apr 28th, 2011
"ALWAYS Infinity Edge before Phantom Dancer on GP."
Commented
Posted a Comment: Apr 28th, 2011
"
AD quints are great on crit champions and those with skills that scale with AD but don't deal "
Commented
Posted a Comment: Apr 28th, 2011
"Wrong may be the wrong word, but my point is that it's not a real graph since it has no variable."
Commented
Posted a Comment: Apr 27th, 2011
"
It's not a real graph. There is no variable so it can't be a real graph. What you have done is more like a bar chart, but with lines >.>"
Commented
Posted a Comment: Apr 27th, 2011
"CDR is better than AP/lvl for most champions.
Blue buff gives 15%+0.5% per lvl."
Commented
Posted a Comment: Apr 27th, 2011
"
AD helps with lasthitting too, just like the AS glyphs and seals(assuming that you use them). I fill those slots with durability i"
Commented
Posted a Comment: Apr 27th, 2011
"@EvilDice
It's closer to 7.5 extra damage. 0.675 extra true damage is always nice.
But the main benefit of AD quints isn't the extra damage from abilities. It's the bonus to early damage and lasthitting prowess. +7.5 damage on each attack can help loads with lasthitting."
Commented
Posted a Comment: Apr 27th, 2011
"He gets plenty of durability with armor seals, MR glyphs and 9 defense so HP quints are not needed."
Commented
Posted a Comment: Apr 27th, 2011
"Pretty much anyone who doesn't need defense/offense to jungle should probably specc into utility.
WW is a good example of someone who's great with 21utility."
Commented
Posted a Comment: Apr 27th, 2011
"
Pretty much what I use.
I'm actually buying BT on Ashe now"