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Commented
Posted a Comment: Mar 10th, 2014
"The prototypes are out!
I played through them and the most interesting one was Mnemonic.
Little pink best buds was fun, but I'm not sure it's suited for a full game. Grass effects were pretty nice tho.
Steed is just an adventure/RPG in a unique and funny setting. Gameplay is bound to be bland a"
Commented
Posted a Comment: Mar 9th, 2014
"
He's decent. He works in decks that run many win-conditions like Warrior legendaries."
Commented
Posted a Comment: Mar 9th, 2014
"{quote}"
Commented
Posted a Comment: Mar 9th, 2014
"
After seeing a Murloc-ish aggro deck do okay in a tournament I decided to give it a shot myself.
This is the deck I came up with:
http://www.hearthhead.com/deckbuilder#cMmo7M"
Commented
Commented
Posted a Comment: Mar 7th, 2014
"
Wooow.. Now you're just being silly.
Silly statement"
Commented
Posted a Comment: Mar 7th, 2014
"
No, Claw isn't important. It's being ran only when the deck lacks many low-cost units. Mainly to deal with aggro. The Druid decks that run shields up engines don't need that though because the Watchers stop"
Commented
Posted a Comment: Mar 7th, 2014
"
Well, I have the info to back up my statements. Do you have any to back yours up?
In the last month of Hearthstone tournament recaps I've seen I don't think there's been a single H"
Commented
Posted a Comment: Mar 7th, 2014
"I made a few small changes to three of the newcomer builds. Mostly in removing one or two Darkscale Healers from them. They're okay, but I added some more functionality.
Druid
"
Commented
Posted a Comment: Mar 7th, 2014
"^Priest, Mage and Hunter are the weakest classes in competitive play right now."