Awards Showcase






Show more awards


Commented
Posted a Comment: Mar 8th, 2014
"^If you're going for consistency in your earlygame you can start by removing at least one of your Arcane Golems. They're finishers and have considerably bigger downsides than Leeroy if played before turn 9. Running two can really clog up your hand if you draw them, even one can do that.
You might a"
Commented
Posted a Comment: Mar 7th, 2014
"
Wooow.. Now you're just being silly.
Silly statement"
Commented
Posted a Comment: Mar 7th, 2014
"
No, Claw isn't important. It's being ran only when the deck lacks many low-cost units. Mainly to deal with aggro. The Druid decks that run shields up engines don't need that though because the Watchers stop"
Commented
Posted a Comment: Mar 7th, 2014
"
Well, I have the info to back up my statements. Do you have any to back yours up?
In the last month of Hearthstone tournament recaps I've seen I don't think there's been a single H"
Commented
Posted a Comment: Mar 7th, 2014
"I made a few small changes to three of the newcomer builds. Mostly in removing one or two Darkscale Healers from them. They're okay, but I added some more functionality.
Druid
"
Commented
Posted a Comment: Mar 7th, 2014
"^Priest, Mage and Hunter are the weakest classes in competitive play right now."
Commented
Commented
Posted a Comment: Mar 7th, 2014
"
Here we go:
Manage your resources properly.
Cards are resources. You're not just paying mana for a minion, you'r"
Commented
Posted a Comment: Mar 7th, 2014
"
Gimme a holler and I'll copy-paste my post for beginners on what to think about (beyond the obvious) and a few almost free decks to play with"