

Commented
Posted a Comment: Dec 6th, 2011
"well, standard ranked solo queue under 1400 elo game start with lastpick saying solo top or feed.
so there is not much space to stay calm :D
"
Commented
Posted a Comment: Dec 6th, 2011
"she is good as is now - just too many utility over damage. Simple change of E to some steroid and it is done. Critical damage increase would be deadly :D"
Commented
Posted a Comment: Nov 23rd, 2011
"NO FACEPALM PICTURES??
/sarcasm
I just go test new masteries setups for edge balancing my jungle champs. Every 1 HP you do not need for jungle start should be used other way to speed up dps.
After few deaths you improve your performance setup and also calm down."
Commented
Posted a Comment: Nov 23rd, 2011
"Yes, also the Ashe passive when I get 100% Crit probability when it procs I am just lucky - cause it is percentage based.
You said anything under 30% is just unlikely to happen. But when you apply few hits with 30% - the percentage of at least 1 criting increase.
So it is not luck, it is stati"
Commented
Posted a Comment: Nov 15th, 2011
"not the best solo pusher/farmer early but later game very noticable in teamfights"
Commented
Commented
Posted a Comment: Nov 2nd, 2011
"Just FYI Annie/Morgana etc can be quite scary AD champs with CC"
Commented
Posted a Comment: Nov 2nd, 2011
"jungling starting as :
Blue Golem, Melee, potion+Ignite, After the golem hit twice use Hungering Strike(Q) and Hunger's Call(E), spam Q smite.
1) you have just 1 spell
2) E is not Hunger's Call..."
Commented
Posted a Comment: Oct 31st, 2011
"Define "to play" - we can start talking about easy one afterwards.
There are champions who never die in low games like WW/Mundo/Sion/Shen/Singed/Cho or roflstomp ones like Akali/Yi etc.... ah yeah, defensive Yi never dies too :D
But still I did not see much difference in skill lvl needed"
Commented
Posted a Comment: Oct 21st, 2011
"I think Janna is too OP cause she destroy AOE ulties for both teams :D <-- In solo queue at least :P"