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Commented
Posted a Comment: Jun 25th, 2013
"Divic is talking like it's still S2 as well, lol."
Commented
Commented
Posted a Comment: Jun 25th, 2013
"paranoia is still a pretty effective gap closer, letting enemies commit to a fight so they are unable to stop fighting and then counter-initiating for an effective gank. Not to mention it counters destiny for a period of time.
I'd have to say, karma's ultimate is in a pretty bad posi"
Commented
Posted a Comment: Jun 25th, 2013
"A grey area at best. I will elaborate when I get home."
Commented
Posted a Comment: Jun 24th, 2013
"As a philosophy student, it pains me to read such trash English under the title of 'a logic point of view'.
If you want something *logical* how about you start with being able to formulate sentences properly? Or in some cases, words. Hell, even letters."
Commented
Posted a Comment: Jun 24th, 2013
"
Um... I'm n"
Commented
Posted a Comment: Jun 24th, 2013
"
Easy solution. Ward his red and counter-steal their red after a smiteless. If it's nunu, you can expect him to invade from level 2, if not level 1 like Lasty and trick2g does."
Commented
Posted a Comment: Jun 24th, 2013
"Assassin's Creed III (It got boring, tbh)
Hitman: Absolution (This got tedious trying to complete all the challenges in a single playthrough, but it's a relatively good game)
Witcher 2 (only just bought it, actually. Haven't played because I'm on holiday)
Zelda: The Ocarina of Time (started"
Commented
Posted a Comment: Jun 24th, 2013
"
+ zilean's passive does the job anyway."