Hello to all my readers!!

Today I wish to address a trend in LOL that greatly troubles me. This is the loss of a true tank role in exchange for tanky built carries (mainly ad melee). The problems with this scenario are two fold.

#1. Lack of initation and CC: The main role of a tank is to initate team fights and throw down some heavy CC. Tanks like Alistar, Amumu, Rammus, and Leona are desinged to jump in put down some cc on the enemy carries and let your carries come in behind and wreck face on a helpless enemy team. However, parts of the current meta/new guie theories Im seeing are tending making tanks do lots of damage and were strongly moving away from CC tanks. Oh sure we see Alistar and Amumu now and then, but I remember when Rammus was instabanned in ranked games or when people actully played Shen for his AOE taunt. This worked, it still works, we just dont use it. Instead we favor off-tanks that can go solo top, or maybe building an offtank Amumu who can jungle. I just dont understand it.

#2. Is the afore mentioned fact that we are building tanky carries? WHY??? Ok I recently saw and commented and proceeded to down vote a build that puts Pantheon solo top with a 4k plus build that A. gives him 3.6k hp, B. only 172 AD and C. has virtually no magic resist. Yet despite this is it has at present 65 or so some%. This is not the first ubertanky ad melee build I have seen lately its just the one I choose to example. I go in match after match and see teams with no tank, and a Xin Zhao or Tryndamere or a laning Warwick that are running around with 3k plus hp like there the tank. Sometimes it works sometimes it dosnt but usually it ends up in me taking Alistar and completely shutting them down while my teams mows through the squishies.

So please summoners lets think when we make team comps, lets think before we just decide to willy nilly through a Warmog's Armor Atma's Impaler combo on however we happen to be playing as. Think of your role on the team, what your champions main abilities scales off of, ie: AD, AP, Mana, HP, Armor, MR, ecta. Then what you need for your current situation ie: is enemy heavy AP, AD, Balanced, are they very tanky, are they very squishy, ecta. Then build accordingly. Finally show some love to the tank, he will win the game for you by saving you over and over but you never see it, show some love, save a Teemo, and win the day. Bring back the TRUE tanks and lets show why the game has them in the first place.