Awards Showcase





Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 138395
[user_id] => 644026
[achievement_id] => 120
[relation_type] => Build
[relation_id] => 434732
[display_order] => 1
[is_hidden] => 0
[create_ts] => 2019-01-07 17:29:22
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1

Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 138391
[user_id] => 644026
[achievement_id] => 94
[relation_type] => Build
[relation_id] => 434732
[display_order] => 2
[is_hidden] => 0
[create_ts] => 2016-12-29 21:12:56
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1

Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 138393
[user_id] => 644026
[achievement_id] => 64
[relation_type] => Build
[relation_id] => 434732
[display_order] => 3
[is_hidden] => 0
[create_ts] => 2016-01-25 18:30:36
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1









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Build
Commented
Posted a Comment: Dec 6th, 2017
"Hello there! Saw a post of yours on the Discussion Forum stating that this was your first guide, so I figured I'd stop by and check it out.
First off, good start! There's a lot of good information already, so when you get all those other sections completed I'm sure this will be a great guide. It"
Commented
Posted a Comment: Dec 6th, 2017
"
I think they did this for two reasons:
(1): I think Riot allows people to level up past level 30 to keep players interested in the game. Progression is a feature games employ to keep people invested in a "
Commented
Posted a Comment: Dec 6th, 2017
"Hello!
When I first saw Zoe, I expected her to be extremely overpowered due to her E giving her a guaranteed setup for her Q. After playing with/against it in game, I would say she's more "overtuned" than overpowered (a few changes to stats on her abilities could solve it). Without her"
Build
Commented
Posted a Comment: Nov 29th, 2017
"Updated, finally ;)
Ye Olde Pantheon Top"