Awards Showcase

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[create_ts] => 2014-08-11 15:31:53
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Commented
Posted a Comment: Apr 3rd, 2012
"{quote}"
Commented
Posted a Comment: Apr 3rd, 2012
"Hey MissMaw :3
I'm reviewing your guide because you requested from A Fantasy's Guide Review Store.
Good
+Looks beautiful.
+Lots of picture! Clear understanding of how skills/teamfights/warding works.
+In"
Commented
Posted a Comment: Apr 3rd, 2012
"Well, I have a bit of time and I'm bored :p
Guess I'll review yours. "
Commented
Posted a Comment: Apr 3rd, 2012
"I was going to say AP kog'maw but then I dunno if you should auto-attack that much. "
Commented
Posted a Comment: Apr 3rd, 2012
"
That's a really bad idea. Better to go wriggle's lantern > mercury's treads > wit's end. madred's bloodrazor should come last or close to last. "
Commented
Posted a Comment: Apr 2nd, 2012
"Nice guide :)
You might want to consider an early wriggle's lantern to be in your core build because ward jumping es op.
Also, tempest/cripple is better than sonic wave/resonating strike IMO. The main reason you use Q isn't for ranged harass, it's for gap closing, and the damage done "
Commented
Posted a Comment: Apr 2nd, 2012
"That's pretty much it in a nutshell :p
Although if you go mercury's treads > abyssal scepter > rylai's crystal scepter you could potentially end up making your lane very difficult for your lane opponent. "
Commented
Posted a Comment: Apr 2nd, 2012
"It already got buffed. And it still sucks."
Commented
Posted a Comment: Apr 2nd, 2012
"Shyv actually beats quite a bit of laners :p
Anyway, what Weekend says is about right, although I wouldn't run AS in lane because a lot of early damage is from burst and not just directly smacking them over and over. Flat AD reds and quints are really stronk."
Commented
Posted a Comment: Apr 2nd, 2012
"T_T
*is jelly you have snow*"