So I'm reading through this post on a facebook group.

These two guys are arguing over the effectiveness of the magic damage passive of Liandry's Torment

One of them says something about how "even pre-mitigation, the amount of damage it deals at lower amounts of health is laughable".

well ok, I suppose that's techinically true, but you're ignoring the idea of percent damage vs. flat damage.

so I offered the comment: "pre-mitigation, 5% of 1600 or 5% of 400 the percentage of health dealt in magic damage is identical, regardless."

he's got to understand this point, right? it's just basic fractions...

to which he responded: "5% of 1600 is 80, 5% of 400 is 20"

apparently not.

so I said: "Arguing about how much smaller the numerical value gets makes no sense. The effectiveness of the damage, in terms of damage dealt in relation to the current health the target has (premitigation, as you said before), is identical."

this should explain my point, right? this is basic math? oh...nope...

"5% of of current health is like 4 damage when the target is at 50% health, I fail to see how that's the same as 5% of their max health."

well....ok then >_<

"The fact that it's a percentage actually means it's equally effective (in terms of the amount of damage dealt in relation to the amount of health the target has) no matter what the current health of the target is...that's just how percentages work. After mitigation from MR this changes, but you yourself said 'premitigation'."

so yea...BASIC MATH SKILLS, people, BASIC MATH SKILLS.