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Commented
Posted a Comment: Feb 16th, 2018
"Yes, only once and it was very weird. I am looking forward to trying it again.
There is another build that I am eager to try:
ELECTROCUTE, BERSERKER'S GREAVES, STATIKK SHIV, RAVENOUS HYDRA, DUSKBLADE OF DRAKTHARR, THE BLACK CLEAVER, and LORD DOMINIK'S REGARDS."
Commented
Posted a Comment: Feb 14th, 2018
"With Tryndamere's short auto range you need to be able to spin through an enemy and walk them towards their turret, autoing every few steps.
Q and W will not give you the ability to almost instantly flash towards your enemy.
Q will give you a little bit more damage and a little bit of healing"
Commented
Posted a Comment: Feb 13th, 2018
"Yes, in most cases Q is a perfectly fine choice.
But what if you are going against renekton where you need the escape or against teemo where you need to go E first to harass level 1 as much as possible.
I think Q is very situational and I always go for first blood. I am not able to get first b"
Commented
Posted a Comment: Feb 13th, 2018
"I would go these runes,
Precision - fleet footwork, triumph, alacrity, last stand
Domination - sudden impact, zombie ward"
Commented
Posted a Comment: Feb 13th, 2018
"Yes, I am actually working on a jungle build as we speak.
So far I replaced Phantom Dancer with Bloodrazor Stalker's Blade and kept the rest of the build exactly the same.
I will update the guide with a jungle build in the near future."
Commented
Posted a Comment: Feb 13th, 2018
"I tried it before, however it limits first blood, harassing, and escape potential. In most cases, taking a dash/blink/jump is the best choice. I will try Q first again and will let you know if I have any success."